UnityURP-AnimeStyleCelShader VS Anime-Speed-Lines

Compare UnityURP-AnimeStyleCelShader vs Anime-Speed-Lines and see what are their differences.

UnityURP-AnimeStyleCelShader

A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline. (by Jameslroll)

Anime-Speed-Lines

Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise. (by MirzaBeig)
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UnityURP-AnimeStyleCelShader Anime-Speed-Lines
1 1
12 134
- -
6.5 6.3
5 months ago 2 months ago
HLSL ShaderLab
MIT License The Unlicense
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UnityURP-AnimeStyleCelShader

Posts with mentions or reviews of UnityURP-AnimeStyleCelShader. We have used some of these posts to build our list of alternatives and similar projects.

Anime-Speed-Lines

Posts with mentions or reviews of Anime-Speed-Lines. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UnityURP-AnimeStyleCelShader and Anime-Speed-Lines you can also consider the following projects:

unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.

URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

MMDGenshin - Shader written for MMD to replicate the visual style of Genshin Impact

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.