UnityURP-AnimeStyleCelShader
A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline. (by Jameslroll)
Anime-Speed-Lines
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise. (by MirzaBeig)
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UnityURP-AnimeStyleCelShader | Anime-Speed-Lines | |
---|---|---|
1 | 1 | |
12 | 134 | |
- | - | |
6.5 | 6.3 | |
5 months ago | 2 months ago | |
HLSL | ShaderLab | |
MIT License | The Unlicense |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnityURP-AnimeStyleCelShader
Posts with mentions or reviews of UnityURP-AnimeStyleCelShader.
We have used some of these posts to build our list of alternatives
and similar projects.
Anime-Speed-Lines
Posts with mentions or reviews of Anime-Speed-Lines.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Released my FREE Procedural "Anime Speed Lines" Post-Processing Shader. Open source, easy to use (drag and drop...), customizable, fully unrestricted license. Link to GitHub in comments!
GitHub Download: https://github.com/MirzaBeig/Anime-Speed-Lines
What are some alternatives?
When comparing UnityURP-AnimeStyleCelShader and Anime-Speed-Lines you can also consider the following projects:
unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.
URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
MMDGenshin - Shader written for MMD to replicate the visual style of Genshin Impact
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.