UnityURP-AnimeStyleCelShader VS ACLS-Shader-1.0

Compare UnityURP-AnimeStyleCelShader vs ACLS-Shader-1.0 and see what are their differences.

UnityURP-AnimeStyleCelShader

A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline. (by JenMaki)

ACLS-Shader-1.0

ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting. (by ACIIL)
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UnityURP-AnimeStyleCelShader ACLS-Shader-1.0
1 1
112 30
- -
0.0 10.0
about 1 year ago 4 months ago
HLSL HLSL
MIT License MIT License
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UnityURP-AnimeStyleCelShader

Posts with mentions or reviews of UnityURP-AnimeStyleCelShader. We have used some of these posts to build our list of alternatives and similar projects.

ACLS-Shader-1.0

Posts with mentions or reviews of ACLS-Shader-1.0. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UnityURP-AnimeStyleCelShader and ACLS-Shader-1.0 you can also consider the following projects:

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

vrcbce - VRCBilliards: Community Edition

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

unity-URP-2.5D-lit-shader - 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

rvc - A 32-bit RISC-V emulator in a shader (and C)

URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.

VRC-Cancerspace - Cancerous screenspace shader for VRChat. Please use responsibly. :^)