HLSL Graphic Projects
-
Hello! I'm working on a terrain generation project in Unity and I'm now at the point where I want to input some noise functions to get a nice output, however Unity has no built in noise function that I can use from within the shader! Even the intrinsic noise() function, which is pretty much exactly what I'm looking for, can't be used here for some reason. I know that this package by keijiro is often recommended for this sort of thing, however the installation instructions are very vague and I have no idea still how to import and use it. If anyone has any tips on either installing this library or creating noise some other way I would love to hear them.
-
UnityURP-AnimeStyleCelShader
A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
-
InfluxDB
Access the most powerful time series database as a service. Ingest, store, & analyze all types of time series data in a fully-managed, purpose-built database. Keep data forever with low-cost storage and superior data compression.
HLSL Graphics related posts
Index
Project | Stars | |
---|---|---|
1 | NoiseShader | 938 |
2 | UnityURP-AnimeStyleCelShader | 81 |