UnityURP-AnimeStyleCelShader
unity-fbm-clouds
UnityURP-AnimeStyleCelShader | unity-fbm-clouds | |
---|---|---|
1 | 1 | |
112 | 4 | |
- | - | |
0.0 | 3.2 | |
about 2 years ago | over 3 years ago | |
HLSL | HLSL | |
MIT License | MIT License |
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UnityURP-AnimeStyleCelShader
unity-fbm-clouds
-
Unity volumetric clouds.
Volumetric clouds shader for Unity using Fractal Brownian Motion and Parallax Raymarching. GitHub Repo
What are some alternatives?
URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
URP-Simple-Per-Object-Motion-Blur - A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
ShaderGraph-Parallax-Mapping-Node-with-Channel-Select - A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.
UnityVoxelMeshGPU - GPU voxel mesh generation and drawing in Unity HDRP
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP