HLSL Unity3d

Open-source HLSL projects categorized as Unity3d

Top 10 HLSL Unity3d Projects

  • NoiseShader

    Noise shader library for Unity

  • HdrpVatExample

    VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • grass-bending

    A replacement for Unity's terrain vegetation shader with alpha blended rendering and touch bending effect

  • VfxGraphTestbed

    My testbed for Unity VFX Graph

  • SimpleURPToonLitOutlineExample

    SimpleURPToonLitOutlineExample

  • Project mention: How do i use urp shader in vroid? | /r/VRoid | 2023-07-05

    Im little confuse in here.. I want to elevate my vroid object with shader And i found urp shader simple star game https://github.com/simplestargame/SimpleURPToonLitOutlineExample But it says support unity 2021.3 and later Meanwhile im using vrm 0.x and hanatool 4.0 and support unity 2020.3

  • Stylized-Water-Shader-Unity-URP

    Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊

  • Project mention: I want to share my experience of developing my mobile game, it has an open source btw! | /r/gamedev | 2023-06-10

    I used Unity with the following packages and plugins: Odin for a lot of inspector stuff, Shapes to draw some UI elements and visualize world-space areas, DOTween for pretty much all the animations, my own plugin named Icons Creator to make icons of the buildings and items, and some other assets for minor things. I used Blender to make models, Audacity to edit some sounds, and Asana for project management. Also, I want to mention my friend's water shader, it's looking pretty good and very easy to use.

  • TMP3D

    A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment

  • SaaSHub

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  • Eyeball

    Unity VFX Shader Graph sample

  • ReGlass

    3D screenshots and video capture tool for Looking Glass Portrait.

  • ShaderGraph-Parallax-Mapping-Node-with-Channel-Select

    A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

HLSL Unity3d related posts

  • Using noise inside a compute shader?

    1 project | /r/Unity3D | 4 Nov 2022
  • [TextMeshPro 3D] Version 0.1.0 now available

    1 project | /r/Unity3D | 13 May 2022
  • My TextMeshPro 3D support package is now available as preview

    1 project | /r/Unity3D | 8 May 2022
  • Need help importing simple geometry with animated points

    1 project | /r/Unity3D | 3 Jun 2021
  • Looking for a library of noise/shader texture

    1 project | /r/gamedev | 28 Jan 2021
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Index

What are some of the best open-source Unity3d projects in HLSL? This list will help you:

Project Stars
1 NoiseShader 1,056
2 HdrpVatExample 824
3 grass-bending 536
4 VfxGraphTestbed 325
5 SimpleURPToonLitOutlineExample 154
6 Stylized-Water-Shader-Unity-URP 88
7 TMP3D 83
8 Eyeball 68
9 ReGlass 37
10 ShaderGraph-Parallax-Mapping-Node-with-Channel-Select 2

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