HLSL Game development

Open-source HLSL projects categorized as Game development

HLSL Game development Projects

  • Stylized-Water-Shader-Unity-URP

    Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊

    Project mention: I want to share my experience of developing my mobile game, it has an open source btw! | /r/gamedev | 2023-06-10

    I used Unity with the following packages and plugins: Odin for a lot of inspector stuff, Shapes to draw some UI elements and visualize world-space areas, DOTween for pretty much all the animations, my own plugin named Icons Creator to make icons of the buildings and items, and some other assets for minor things. I used Blender to make models, Audacity to edit some sounds, and Asana for project management. Also, I want to mention my friend's water shader, it's looking pretty good and very easy to use.

  • ShaderGraph-Parallax-Mapping-Node-with-Channel-Select

    A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). The latest post mention was on 2023-06-10.

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