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Top 15 HLSL Unity Projects
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UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
If you want to learn more about the shading, there is a public sample on github here. The birthday concert was just added to the sample reel a few hours ago. https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
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Hello! I'm working on a terrain generation project in Unity and I'm now at the point where I want to input some noise functions to get a nice output, however Unity has no built in noise function that I can use from within the shader! Even the intrinsic noise() function, which is pretty much exactly what I'm looking for, can't be used here for some reason. I know that this package by keijiro is often recommended for this sort of thing, however the installation instructions are very vague and I have no idea still how to import and use it. If anyone has any tips on either installing this library or creating noise some other way I would love to hear them.
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SonarLint
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URP_ShaderGraphCustomLighting
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
what book? I just found a git repo for lighting functions and these are so hard to find via google I sometimes feel like how come google find the correct r34 but not "urp shader light functions"
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I just tried the latest version from here https://github.com/VRCBilliards/vrcbce/releases and it seems to work fine, what error did you get?
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Project mention: working on a pseudo volume texture generator for 3D textures | reddit.com/r/Unity3D | 2022-08-24
Using Jimmy Cushnie's noisy-nodes for shadergraph to generate the 3D noise.
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InfluxDB
Build time-series-based applications quickly and at scale.. InfluxDB is the Time Series Platform where developers build real-time applications for analytics, IoT and cloud-native services. Easy to start, it is available in the cloud or on-premises.
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UnityURP-AnimeStyleCelShader
A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
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TMP3D
A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
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URP_GrassGeometryShader
Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
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Project mention: [2.5D] How to make lighting work on both sides of a billboard sprite? | reddit.com/r/Unity3D | 2022-12-23
If it helps, I'm currently using this shader for sprites: https://github.com/Jiaquarium/unity-URP-2.5D-lit-shader
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ShaderGraph-Parallax-Mapping-Node-with-Channel-Select
A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.
Project mention: How to achieve this topography effect in URP shader graph? | reddit.com/r/Unity3D | 2022-04-06Also this might help. If it works. Sorry don't have time to test atm. https://github.com/Invertex/ShaderGraph-Parallax-Mapping-Node-with-Channel-Select
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HLSL Unity related posts
- [2.5D] How to make lighting work on both sides of a billboard sprite?
- Using noise inside a compute shader?
- Just released a demo for “Night Loops” on Steam after a 2+ year journey! I developed a custom shader solution to get this oblique camera working with billboarded Pixel Art (link to shader in comments)
- It’s real
- working on a pseudo volume texture generator for 3D textures
- Passing custom light data to shaders
- [TextMeshPro 3D] Version 0.1.0 now available
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www.saashub.com | 28 Jan 2023
Index
What are some of the best open-source Unity projects in HLSL? This list will help you:
Project | Stars | |
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1 | UnityURPToonLitShaderExample | 4,408 |
2 | NoiseShader | 905 |
3 | HdrpVatExample | 663 |
4 | URP_ShaderGraphCustomLighting | 307 |
5 | VfxGraphTestbed | 297 |
6 | vrcbce | 230 |
7 | Noisy-Nodes | 222 |
8 | Eyeball | 61 |
9 | UnityURP-AnimeStyleCelShader | 56 |
10 | TMP3D | 56 |
11 | URP_GrassGeometryShader | 47 |
12 | unity-URP-2.5D-lit-shader | 46 |
13 | ReGlass | 25 |
14 | unity-fbm-clouds | 3 |
15 | ShaderGraph-Parallax-Mapping-Node-with-Channel-Select | 2 |