UnityURP-AnimeStyleCelShader VS BrimsonFX

Compare UnityURP-AnimeStyleCelShader vs BrimsonFX and see what are their differences.

UnityURP-AnimeStyleCelShader

A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline. (by JenMaki)

BrimsonFX

Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.) (by brimson)
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UnityURP-AnimeStyleCelShader BrimsonFX
1 2
112 25
- -
0.0 9.6
about 1 year ago over 1 year ago
HLSL HLSL
MIT License BSD 3-clause "New" or "Revised" License
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UnityURP-AnimeStyleCelShader

Posts with mentions or reviews of UnityURP-AnimeStyleCelShader. We have used some of these posts to build our list of alternatives and similar projects.

BrimsonFX

Posts with mentions or reviews of BrimsonFX. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UnityURP-AnimeStyleCelShader and BrimsonFX you can also consider the following projects:

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

prod80-ReShade-Repository - Effects created for ReShade

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

ComputeSharp - A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

unity-URP-2.5D-lit-shader - 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤

URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

CorgiFX - Shader suit for game photography

ACLS-Shader-1.0 - ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

MMDGenshin - Shader written for MMD to replicate the visual style of Genshin Impact

NativeEnhancer-FE - A simple and basic film emulation shader for ReShade.