UnityURP-AnimeStyleCelShader VS MMDGenshin

Compare UnityURP-AnimeStyleCelShader vs MMDGenshin and see what are their differences.

UnityURP-AnimeStyleCelShader

A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline. (by JenMaki)

MMDGenshin

Shader written for MMD to replicate the visual style of Genshin Impact (by Manashiku)
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UnityURP-AnimeStyleCelShader MMDGenshin
1 1
112 67
- -
0.0 6.2
about 1 year ago 6 months ago
HLSL HLSL
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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UnityURP-AnimeStyleCelShader

Posts with mentions or reviews of UnityURP-AnimeStyleCelShader. We have used some of these posts to build our list of alternatives and similar projects.

MMDGenshin

Posts with mentions or reviews of MMDGenshin. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UnityURP-AnimeStyleCelShader and MMDGenshin you can also consider the following projects:

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

ray-mmd - 🎨 The project is designed to create a physically-based rendering at mikumikudance.

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

prod80-ReShade-Repository - Effects created for ReShade

unity-URP-2.5D-lit-shader - 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤

CorgiFX - Shader suit for game photography

URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.

ACLS-Shader-1.0 - ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting.

reshade-vrtoolkit - Modular shader to enhance you HMD clarity & sharpness with minimal performance impact.