UnityURP-AnimeStyleCelShader
URP_ShaderGraphCustomLighting
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UnityURP-AnimeStyleCelShader | URP_ShaderGraphCustomLighting | |
---|---|---|
1 | 2 | |
12 | 216 | |
- | - | |
6.7 | 1.7 | |
5 months ago | 8 months ago | |
HLSL | HLSL | |
MIT License | MIT License |
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UnityURP-AnimeStyleCelShader
URP_ShaderGraphCustomLighting
- Passing custom light data to shaders
-
How do I get the Shadow strength in shader graph?
Example here: https://github.com/Cyanilux/URP_ShaderGraphCustomLighting
What are some alternatives?
Noisy-Nodes - Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.
HdrpVatExample - VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
NoiseShader - Noise shader library for Unity
Anime-Speed-Lines - Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.