UnityURP-AnimeStyleCelShader VS URP_ShaderGraphCustomLighting

Compare UnityURP-AnimeStyleCelShader vs URP_ShaderGraphCustomLighting and see what are their differences.

UnityURP-AnimeStyleCelShader

A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline. (by JenMaki)

URP_ShaderGraphCustomLighting

Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline (by Cyanilux)
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UnityURP-AnimeStyleCelShader URP_ShaderGraphCustomLighting
1 3
112 488
- -
0.0 3.1
about 1 year ago about 1 year ago
HLSL HLSL
MIT License MIT License
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UnityURP-AnimeStyleCelShader

Posts with mentions or reviews of UnityURP-AnimeStyleCelShader. We have used some of these posts to build our list of alternatives and similar projects.

URP_ShaderGraphCustomLighting

Posts with mentions or reviews of URP_ShaderGraphCustomLighting. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UnityURP-AnimeStyleCelShader and URP_ShaderGraphCustomLighting you can also consider the following projects:

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

Noisy-Nodes - Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

HdrpVatExample - VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph

unity-URP-2.5D-lit-shader - 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤

URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader

ACLS-Shader-1.0 - ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting.

NoiseShader - Noise shader library for Unity

MMDGenshin - Shader written for MMD to replicate the visual style of Genshin Impact

UnityVoxelMeshGPU - GPU voxel mesh generation and drawing in Unity HDRP