UnityURP-AnimeStyleCelShader VS unity-URP-2.5D-lit-shader

Compare UnityURP-AnimeStyleCelShader vs unity-URP-2.5D-lit-shader and see what are their differences.

UnityURP-AnimeStyleCelShader

A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline. (by JenMaki)

unity-URP-2.5D-lit-shader

2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤 (by Jiaquarium)
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UnityURP-AnimeStyleCelShader unity-URP-2.5D-lit-shader
1 3
112 71
- -
0.0 0.0
about 1 year ago 6 months ago
HLSL HLSL
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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UnityURP-AnimeStyleCelShader

Posts with mentions or reviews of UnityURP-AnimeStyleCelShader. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning UnityURP-AnimeStyleCelShader yet.
Tracking mentions began in Dec 2020.

unity-URP-2.5D-lit-shader

Posts with mentions or reviews of unity-URP-2.5D-lit-shader. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning unity-URP-2.5D-lit-shader yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing UnityURP-AnimeStyleCelShader and unity-URP-2.5D-lit-shader you can also consider the following projects:

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

prod80-ReShade-Repository - Effects created for ReShade

Magpie - An all-purpose window upscaler for Windows 10/11.

VfxGraphTestbed - My testbed for Unity VFX Graph

HdrpVatExample - VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

MMDGenshin - Shader written for MMD to replicate the visual style of Genshin Impact

unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.

unity-pcf-poisson - PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.