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Top 3 HLSL urp Projects
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URP_ShaderGraphCustomLighting
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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URP_GrassGeometryShader
Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
Im little confuse in here.. I want to elevate my vroid object with shader And i found urp shader simple star game https://github.com/simplestargame/SimpleURPToonLitOutlineExample But it says support unity 2021.3 and later Meanwhile im using vrm 0.x and hanatool 4.0 and support unity 2020.3
HLSL urp related posts
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It’s real
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Just Ina Walking and Waving
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Passing custom light data to shaders
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Unity/UE5 for Anime-styled game
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Anyone know how to do that cartoon-ish yet realistic layout?
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Pïxel Art Sample Scene
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Full map of Teyvat and Inazuma in 2.1
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Index
What are some of the best open-source urp projects in HLSL? This list will help you:
Project | Stars | |
---|---|---|
1 | URP_ShaderGraphCustomLighting | 488 |
2 | SimpleURPToonLitOutlineExample | 154 |
3 | URP_GrassGeometryShader | 57 |
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