ShaderLab Unity3d

Open-source ShaderLab projects categorized as Unity3d | Edit details
Related topics: #Shader #Unity #Graphics #Tilemap #C#

Top 6 ShaderLab Unity3d Projects

  • GitHub repo TestbedHDRP

    Testbed project for Unity HDRP (High Definition Render Pipeline)

    Project mention: I released my first Grass Shader on the Unity asset store! | reddit.com/r/Unity3D | 2021-04-07

    Read these custom hdrp shaders made by keijiro: https://github.com/keijiro/TestbedHDRP

  • GitHub repo UnityURPUnlitScreenSpaceDecalShader

    Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

    Project mention: After suggestion from other devs, update the aiming helpers with screen space decals in URP. What do you think? The red stripes are shown when the pitch/roll angles are wrong. The blue circle is the predicted touch site. | reddit.com/r/Unity3D | 2021-04-13

    I have to use Screen Space Decals from NiloCat (link).

  • Nanos

    Run Linux Software Faster and Safer than Linux with Unikernels.

  • GitHub repo RTLTMPro

    Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.

    Project mention: Unity from right to left | reddit.com/r/Unity2D | 2021-11-18

    But TextMesh Pro by itself isn’t enough to fix our problem. While it allows you to change the text direction, it doesn’t yet know how to connect letters within words. There’s another setting we need. As of right now, there are several plugins for writing right to left: Easy Alphabet Arabic, Arabic Support, RTLTMPro, and others.

  • GitHub repo FirstPersonController

    a tutorial for first person controller on unity

    Project mention: Issue - Trying to implement FPS movement and running into an issue with CharacterController.Move() | reddit.com/r/Unity3D | 2021-07-12

    Thank you very much for pointing me in this direction. After following the breadcrumbs I found out that the low poly 3d asset set from the asset store included this script: https://github.com/jiankaiwang/FirstPersonController which had named their script CharacterController.cs tucked away in a folder. I'm definitely going to be watching out for random scripts in 3d assets now!

  • GitHub repo reactive-menu-system

    Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.

    Project mention: Mediocre Programmer Looking For Team For | reddit.com/r/INAT | 2020-12-21
  • GitHub repo Hexagonal-Grid-Generator

    A Hex grid generator I wrote for my city builder:)

    Project mention: XCOM style UI on ground | reddit.com/r/unrealengine | 2021-04-24

    You can look into this to as a reference. It's in C# for Unity but it should help you get a general idea.

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). The latest post mention was on 2021-11-18.

ShaderLab Unity3d related posts

Index

What are some of the best open-source Unity3d projects in ShaderLab? This list will help you:

Project Stars
1 TestbedHDRP 950
2 UnityURPUnlitScreenSpaceDecalShader 744
3 RTLTMPro 249
4 FirstPersonController 49
5 reactive-menu-system 2
6 Hexagonal-Grid-Generator 0
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