ShaderLab Unity3d

Open-source ShaderLab projects categorized as Unity3d

Top 23 ShaderLab Unity3d Projects

  • sprite-glow

    Sprite glow effect for Unity via HDR outline and bloom post-processing

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • TestbedHDRP

    Testbed project for Unity HDRP (High Definition Render Pipeline)

  • UnityURPUnlitScreenSpaceDecalShader

    Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

  • Post-Processing-Scan

    A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

  • HSV-Color-Picker-Unity

    HSV color picker for Unity UI

  • Anime-Speed-Lines

    Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

  • Post-Processing-Wireframe-Outlines

    A simple post-processing outline effect that uses depth-based edge detection.

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
  • Materialize

    Materialize Multiplatform ( Linux and Windows). Materialize is a program for converting images to materials for use in video games and similars. Multiplatform Version. (by maikramer)

  • DepthMask-Unity-Shader

    Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.

  • Language-Translation-with-Fragment-Shaders

    EN to JP and JP to EN with transformer models

  • UnitySmoothPixelFiltering

    A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering

  • FirstPersonController

    a tutorial for first person controller on unity

  • Unity-Dynamic-Lightmaps

    This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you can make multiple environments as dynamic gameobjects where you can enable, disable or instantiate it at runtime and switch between the previously baked lightmaps "atmospheres" for these environments when needed.

  • juicy-springs

    Transform your simple, bland transitions and movement into juicy springy movement!

  • baked-animation-meshes

    Learn how to bake animations as a series of "snapshots" of meshes.

  • persistent-data

    Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use!

  • raycasting-explained

    In this tutorial repository I aim to make it really clear how each of the Ray, Sphere, Box, and Capsule casts work, look, behave, and how you can use each one of them to achieve your "casting" goals!

  • urp-fading-standard-shaders

    Learn how you can easily fade out objects that are using the standard URP shaders that obstruct view to the player using C# code!

  • line-renderer-collider

    Learn how to dynamically generate a collider that aligns to your Line Renderer regardless of shape or size of your Line Renderer

  • ai-series-part-42

    Learn how to combine a Root Motion animated model with a NavMeshAgent. This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect from Root Motion.

  • 3d-model-ui-preview

    Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model

  • 3D-Shapes-Dataset-Generator

    Helps procedurally generate tailored 3D shape datasets

  • async-scene-transitions

    Learn how to implement a framework to manage animations between scenes.

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

ShaderLab Unity3d discussion

Log in or Post with

ShaderLab Unity3d related posts

  • How do i use urp shader in vroid?

    4 projects | /r/VRoid | 5 Jul 2023
  • I made a procedural distortion shader that can be rendered and controlled by individual particles. It features smooth blending against intersecting geometry seamless effects, like SHOCKWAVES. ✨⭕️

    2 projects | /r/Unity3D | 2 Jun 2023
  • Unity Shader Graph vs Amplify Shader for URP what will be better for long term project ?

    1 project | /r/Unity3D | 23 May 2023
  • Is it possible to create a transparent material with a culling mask like in the camera?

    1 project | /r/Unity2D | 30 Apr 2023
  • I've been working on a library for Stable Diffusion seamless textures to use in games. I made some updates to the site like 3D texture preview, faster searching, and login support :) Check it out at https://pixela.ai

    1 project | /r/StableDiffusion | 30 Jan 2023
  • Space Ball - My First Game!

    1 project | /r/Unity3D | 24 Nov 2022
  • Getting points along the surface of terrain / sound wave over terrain

    1 project | /r/Unity3D | 7 Oct 2022
  • A note from our sponsor - SaaSHub
    www.saashub.com | 13 Jun 2024
    SaaSHub helps you find the best software and product alternatives Learn more →

Index


Sponsored
Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com