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Post-Processing-Scan reviews and mentions
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I made a procedural distortion shader that can be rendered and controlled by individual particles. It features smooth blending against intersecting geometry seamless effects, like SHOCKWAVES. ✨⭕️
This is a WIP for URP, and I plan on releasing it free on my GitHub alongside my other open Untity/VFX projects when I've finished.
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Just released my free, open-source POST-PROCESSING SCAN effect on GitHub! Link in comments. Fully unrestricted license -> do whatever you want, commercial or otherwise.
### GitHub Download: https://github.com/MirzaBeig/Post-Processing-Scan
Stats
MirzaBeig/Post-Processing-Scan is an open source project licensed under The Unlicense which is not an OSI approved license.
The primary programming language of Post-Processing-Scan is ShaderLab.