Unity Shader Graph vs Amplify Shader for URP what will be better for long term project ?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • UnitySmoothPixelFiltering

    A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering

  • Took me two weeks using Shader graph, and these two sources of information. https://youtu.be/siiqnXA156Y and https://github.com/9D-Tony/UnitySmoothPixelFiltering

  • WorkOS

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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