Is it possible to create a transparent material with a culling mask like in the camera?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity2D

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  • DepthMask-Unity-Shader

    Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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