ShaderLab Vfx

Open-source ShaderLab projects categorized as Vfx

Top 7 ShaderLab Vfx Projects

  • SpriteGlow

    A sprite glow effect for Unity game engine

  • Post-Processing-Scan

    A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

    Project mention: I made a procedural distortion shader that can be rendered and controlled by individual particles. It features smooth blending against intersecting geometry seamless effects, like SHOCKWAVES. ✨⭕️ | /r/Unity3D | 2023-06-02

    This is a WIP for URP, and I plan on releasing it free on my GitHub alongside my other open Untity/VFX projects when I've finished.

  • InfluxDB

    Collect and Analyze Billions of Data Points in Real Time. Manage all types of time series data in a single, purpose-built database. Run at any scale in any environment in the cloud, on-premises, or at the edge.

  • MatrixVFX

    A realtime Matrix VFX Shader in Unity 3D

  • Anime-Speed-Lines

    Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

  • Post-Processing-Wireframe-Outlines

    A simple post-processing outline effect that uses depth-based edge detection.

    Project mention: I made a procedural distortion shader that can be rendered and controlled by individual particles. It features smooth blending against intersecting geometry seamless effects, like SHOCKWAVES. ✨⭕️ | /r/Unity3D | 2023-06-02

    This is a WIP for URP, and I plan on releasing it free on my GitHub alongside my other open Untity/VFX projects when I've finished.

  • DepthMask-Unity-Shader

    Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.

    Project mention: Is it possible to create a transparent material with a culling mask like in the camera? | /r/Unity2D | 2023-04-30
  • bullet-impacts

    In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides with.

  • Mergify

    Updating dependencies is time-consuming.. Solutions like Dependabot or Renovate update but don't merge dependencies. You need to do it manually while it could be fully automated! Add a Merge Queue to your workflow and stop caring about PR management & merging. Try Mergify for free.

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). The latest post mention was on 2023-06-02.

ShaderLab Vfx related posts

Index

What are some of the best open-source Vfx projects in ShaderLab? This list will help you:

Project Stars
1 SpriteGlow 2,028
2 Post-Processing-Scan 653
3 MatrixVFX 440
4 Anime-Speed-Lines 199
5 Post-Processing-Wireframe-Outlines 159
6 DepthMask-Unity-Shader 130
7 bullet-impacts 15
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