bullet-impacts

In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides with. (by llamacademy)

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1
16
0.0
over 2 years ago

llamacademy/bullet-impacts is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of bullet-impacts is ShaderLab.


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