ShaderLab gamedevelopment

Open-source ShaderLab projects categorized as gamedevelopment

Top 23 ShaderLab gamedevelopment Projects

gamedevelopment
  1. juicy-springs

    Transform your simple, bland transitions and movement into juicy springy movement!

  2. InfluxDB

    InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.

    InfluxDB logo
  3. baked-animation-meshes

    Learn how to bake animations as a series of "snapshots" of meshes.

  4. persistent-data

    Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use!

  5. raycasting-explained

    In this tutorial repository I aim to make it really clear how each of the Ray, Sphere, Box, and Capsule casts work, look, behave, and how you can use each one of them to achieve your "casting" goals!

  6. ai-series-part-32

    Learn how NavMeshAgent obstacle avoidance works... in DEPTH! In this deep dive into NavMeshAgent avoidance you'll learn 5 key takeaways for improving NavMeshAgent avoidance using the Unity Navigation System, no external assets needed!

  7. mobile-touch-inputs

    In this tutorial repository you can learn how to add a Touch Movement Joystick to control your player using the New Input System.

  8. ai-series-part-42

    Learn how to combine a Root Motion animated model with a NavMeshAgent. This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect from Root Motion.

  9. Stream

    Stream - Scalable APIs for Chat, Feeds, Moderation, & Video. Stream helps developers build engaging apps that scale to millions with performant and flexible Chat, Feeds, Moderation, and Video APIs and SDKs powered by a global edge network and enterprise-grade infrastructure.

    Stream logo
  10. unity-iap-2023

    Learn how to set up Unity IAP for both Google Play and the Apple App Store

  11. 3d-model-ui-preview

    Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model

  12. bullet-impacts

    In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides with.

  13. line-renderer-collider

    Learn how to dynamically generate a collider that aligns to your Line Renderer regardless of shape or size of your Line Renderer

  14. projectile-trajectory

    Learn how to use a Line Renderer and a basic kinematic equation to show the trajectory of any projectile! We're using a grenade in this case, but it can be applied to cannon balls, bullets affected by gravity, throwing a banana, or any other projectile!

  15. async-scene-transitions

    Learn how to implement a framework to manage animations between scenes.

  16. flamethrower

    In this repository you can learn how to implement a flamethrower that damages enemies over time, including applying a burning effect to the enemy (by llamacademy)

  17. ai-series-part-41

    In this Unity tutorial, learn how to make your AI throw accurate projectiles at stationary or moving targets given only a maximum allowable throw

  18. ai-series-part-38

    Learn how to create your very own Companion AI! In this tutorial video you will learn how to create a companion that follows the player when the player moves, rotates around the player when idle, and attacks nearby Attackable GameObjects when they come within range!

  19. ai-series-part-29

    Learn how to make NavMeshAgents find valid cover spots from another target object.

  20. read-texture-data

    Learn how to sample a 2D texture and get a weighted randomness value based on an arbitrary color attribute

  21. ai-series-part-40

    Learn how you can implement the jobs system to improve the performance of Line of Sight checking for your AI!

  22. ai-series-part-44

    Learn how to make AI calculate an intercept path for a moving target.

  23. unity-csharp-basics-1

    If you've been using Unity for a while, or are just getting started with Unity and decided it's time for you to start learning how to write code - this is the video you need to start your programming journey!

  24. ai-series-part-12

    Project for the AI Series Part 12 where I go over how to choose the closest target to a particular NavMeshAgent based on the distance the NavMeshAgent would travel to get to the other target.

  25. urp-scrolling-texture

    Learn how to create a scrolling texture shader in URP Shader graph

  26. SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

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ShaderLab gamedevelopment related posts

  • Using an off mesh link for a Zombie to break down a door

    1 project | /r/Unity3D | 14 Feb 2023
  • Play Again Button - Learn how to reset a level to allow your players to get back into the action as fast as possible! Full Tutorial in Comments

    2 projects | /r/unity_tutorials | 17 Jan 2023
  • Improve the performance of your game by baking animations, completely removing the SkinnedMeshRenderer from your scene, boosting FPS! Full Tutorial in Comments!

    1 project | /r/Unity3D | 10 Nov 2022
  • What causes nav agents to jitter like this?

    1 project | /r/UnityHelp | 9 Nov 2022
  • A lot of people copy/paste tutorial code without understanding what's going on, so to help with that, I started a Unity-focused C# Basics series aimed at absolute beginners. Here's part 7 where I teach about Composition (you've probably been using it this whole time!)! Learn C# in a Unity-context! F

    1 project | /r/unity_tutorials | 6 Sep 2022
  • Game feel boring or bland? Add some JUICE with Springs! This powerful tool can take your simple, boring motion into juicy springy motion in no time flat! Full Unity Tutorial in Comments!

    1 project | /r/gamedev | 7 Aug 2022
  • Created a satisfying new ability for my wobbly physics based action RPG

    1 project | /r/Unity3D | 24 Jul 2022
  • A note from our sponsor - InfluxDB
    www.influxdata.com | 12 Jul 2025
    InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now. Learn more →

Index


Sponsored
InfluxDB – Built for High-Performance Time Series Workloads
InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
www.influxdata.com