Trending ShaderLab Projects

This page lists the top trending ShaderLab projects based on the growth of GitHub stars.
It is updated once every day. The last update was on 17 Aug 2026.
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Top 50 Trending ShaderLab Projects

  1. RTLTMPro

    Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.

  2. lilToon

    Feature-rich shaders for avatars

  3. polimi-notes

    Computer Science Engineering notes from Polytechnic University of Milan . Bsc courses in Italian, Msc courses in English.

  4. Dither3D

    Surface-Stable Fractal Dithering

  5. JigglePhysics

    A unity addon for adding stretchy bouncy physics to bones and meshes.

  6. UI-Blur-LWRP-2020

    UI background blur shader for Unity 2020 URP/LWRP/2D Renderer (usable for all Render Modes)

  7. TMP_Typewriter

    Typewriter for TextMesh Pro. TMP_Typewriter prints out characters one by one. ( Required the DOTween. )

  8. SoftMaskForUGUI

    Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!

  9. Iridescence

    Iridescence shader

  10. SkinnedMeshDecals

    An example of rendering decals on SkinnedMesh Renderers in Unity.

  11. Unity-DepthAPI

    Examples of using Depth API for real-time, dynamic occlusions

  12. Marschner-Hair-Unity

    Implement Marschner Shading Model In Unity

  13. Neitri-Unity-Shaders

    Collection of shaders for Unity3D and VRChat

  14. PoiyomiToonShader

    A feature rich toon shader for unity and VR Chat

  15. urp-toon-shader

    🌔 Toon shader for Unity's Universal Render Pipeline.

  16. UnityURPToonLitShaderExample

    A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

  17. Disintegration

  18. Anime-Speed-Lines

    Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

  19. UnityGrassGeometryShader

    Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.

  20. StandardTriplanar

    Unity's standard shader with triplanar mapping

  21. HSV-Color-Picker-Unity

    HSV color picker for Unity UI

  22. polygon-wind

    Unity shader to emulate wind on low poly assets.

  23. UnityToonShader

    Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.

  24. Post-Processing-Scan

    A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

  25. InputSystem_Warriors

    Example Project for the new Unity Input System

  26. sprite-glow

    Sprite glow effect with HDR outline

  27. Unity-Shader-Basics-Tutorial

    A introduction into creating shaders for Unity

  28. UnityScreenSpaceBoolean

    Screen Space Boolean Implementation for Unity.

  29. UnityFurShader

    🐈 Fur shader for Unity.

  30. UltimateOutline

    The easiest way to achieve outlines in unity.

  31. TestbedHDRP

    Testbed project for Unity HDRP (High Definition Render Pipeline)

  32. UnityChanToonShaderVer2_Project

    UnityChanToonShaderVer2 Project / v.2.0.9 Release

  33. unity-vhsglitch

    glitched VHS post-processing shader for Unity3D

  34. UnityChromakey

    A simple, yet powerful chromakey / greenscreen solution for Unity. Designed to be used with virtual production.

  35. Cubeds-Unity-Shaders

    A compilation of custom shaders for Unity3D

  36. unity-dithered-transparency-shader

    Unity material and shader for applying clipped, dithered transparency

  37. Shaders

    A collection of shaders written in CG/ShaderLab for Unity. (by ewersp)

  38. SpriteSheetRenderer

    Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer

  39. SpriteOutlineFx

    Outline image effect for 2D sprites.

  40. Materialize

    Materialize Multiplatform ( Linux and Windows). Materialize is a program for converting images to materials for use in video games and similars. Multiplatform Version. (by maikramer)

  41. ArcadeVehiclePhysics

    A framework for creating an arcade inspired physics system for vehicles in Unity

  42. unity-sdf-generator

    A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.

  43. MatrixVFX

    A realtime Matrix VFX Shader in Unity 3D

  44. RTSCameraController-Cinemachine

    A RTS style Camera Controller for Unity 3D's Cinemachine system.

  45. Unity3DCrossSectionShader

    CG shader for unity3D to create a cross section through meshes

  46. UIOutline

  47. DepthMask-Unity-Shader

    Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.

  48. unity-wireframe

    General purpose wireframe shaders for use in Unity.

ABOUT: The growth percentage is calculated as the increase in the number of stars compared to the previous month. We list only projects that have at least 500 stars and a GitHub organization logo set.

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