Top 6 ShaderLab Shader Projects
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Project mention: Added some subtle 2D glow effects to our game, and they make a big difference! | reddit.com/r/Unity2D | 2021-10-02
https://github.com/Elringus/SpriteGlow is what we used. It requires post-processing to be enabled. Not really a true lighting effect, more like glow outline.
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Project mention: Testing visuals, confused by shadows/AO in scene with somewhat new standard third person controller | reddit.com/r/Unity3D | 2022-01-26
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Scout APM
Less time debugging, more time building. Scout APM allows you to find and fix performance issues with no hassle. Now with error monitoring and external services monitoring, Scout is a developer's best friend when it comes to application development.
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UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
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Post-Processing-Scan
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Project mention: Just released my free, open-source POST-PROCESSING SCAN effect on GitHub! Link in comments. Fully unrestricted license -> do whatever you want, commercial or otherwise. | reddit.com/r/Unity3D | 2022-01-10### GitHub Download: https://github.com/MirzaBeig/Post-Processing-Scan
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Project mention: 3D pixel art shader that removes jaggy edged textures | reddit.com/r/Unity3D | 2021-12-01
The Github example project.
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ShaderLab Shader related posts
- Foliage shader using alpha cutout offset hack for light transmission (not animated)
- After suggestion from other devs, update the aiming helpers with screen space decals in URP. What do you think? The red stripes are shown when the pitch/roll angles are wrong. The blue circle is the predicted touch site.
- I released my first Grass Shader on the Unity asset store!
Index
What are some of the best open-source Shader projects in ShaderLab? This list will help you:
Project | Stars | |
---|---|---|
1 | SpriteGlow | 1,635 |
2 | TestbedHDRP | 1,037 |
3 | UnityURPUnlitScreenSpaceDecalShader | 879 |
4 | Post-Processing-Scan | 274 |
5 | 3DUnitySmoothPixelFilter | 5 |
6 | foliage-shader | 2 |
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