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Top 14 ShaderLab Shader Projects
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InfluxDB
InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
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Post-Processing-Scan
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
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Anime-Speed-Lines
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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UnitySmoothPixelFiltering
A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering
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unity-pcf-poisson
PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.
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vertex-displacement-basics
Learn some of the basics of Vertex Displacement in a shader. A "breathing" effect, and a wiggle side to side effect!
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SaaSHub
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ShaderLab Shaders discussion
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Unity Shader Graph vs Amplify Shader for URP what will be better for long term project ?
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Procedural Radar Chart Shader
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How to best make tree blowing animations for low poly trees like this? Going to implement into a game in unity
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Tips on creating a game development portfolio website?
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My take on making a dream Retrowave game
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Index
What are some of the best open-source Shader projects in ShaderLab? This list will help you:
# | Project | Stars |
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1 | sprite-glow | 2,321 |
2 | Post-Processing-Scan | 869 |
3 | URP-LWRP-Shaders | 654 |
4 | unity-wireframe | 618 |
5 | Unity-Shader-Basics-Tutorial | 475 |
6 | urp-toon-shader | 427 |
7 | Anime-Speed-Lines | 286 |
8 | Language-Translation-with-Fragment-Shaders | 95 |
9 | UnitySmoothPixelFiltering | 90 |
10 | unity-pcf-poisson | 28 |
11 | LANTICE | 15 |
12 | vertex-displacement-basics | 6 |
13 | Unity-Polygon-Chart | 4 |
14 | intermediate-vertex-displacement | 4 |