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Top 13 ShaderLab Shader Projects
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Post-Processing-Scan
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Project mention: I made a procedural distortion shader that can be rendered and controlled by individual particles. It features smooth blending against intersecting geometry seamless effects, like SHOCKWAVES. ✨⭕️ | /r/Unity3D | 2023-06-02This is a WIP for URP, and I plan on releasing it free on my GitHub alongside my other open Untity/VFX projects when I've finished.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Anime-Speed-Lines
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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UnitySmoothPixelFiltering
A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering
Project mention: Unity Shader Graph vs Amplify Shader for URP what will be better for long term project ? | /r/Unity3D | 2023-05-23Took me two weeks using Shader graph, and these two sources of information. https://youtu.be/siiqnXA156Y and https://github.com/9D-Tony/UnitySmoothPixelFiltering
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unity-pcf-poisson
PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.
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And also the project is available on GitHub, so feel free to explore it!
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Project mention: Make Some Waves in ShaderGraph - Linear and Radial Wave Vertex Displacement | /r/unity_tutorials | 2023-05-02
👨💻 As always, the full project code is available on GitHub!
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vertex-displacement-basics
Learn some of the basics of Vertex Displacement in a shader. A "breathing" effect, and a wiggle side to side effect!
Project mention: ShaderGraph Vertex Displacement Basics - 2 Shaders to Manipulate Vertex Positions with Time | /r/unity_tutorials | 2023-04-29👨💻 As always, the full project is available on GitHub
ShaderLab Shaders related posts
- Unity Shader Graph vs Amplify Shader for URP what will be better for long term project ?
- Procedural Radar Chart Shader
- How to best make tree blowing animations for low poly trees like this? Going to implement into a game in unity
- Tips on creating a game development portfolio website?
- My take on making a dream Retrowave game
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A note from our sponsor - WorkOS
workos.com | 29 Mar 2024
Index
What are some of the best open-source Shader projects in ShaderLab? This list will help you:
Project | Stars | |
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1 | sprite-glow | 2,137 |
2 | Post-Processing-Scan | 708 |
3 | URP-LWRP-Shaders | 619 |
4 | Unity-Shader-Basics-Tutorial | 401 |
5 | urp-toon-shader | 366 |
6 | Anime-Speed-Lines | 225 |
7 | Language-Translation-with-Fragment-Shaders | 87 |
8 | UnitySmoothPixelFiltering | 73 |
9 | unity-pcf-poisson | 13 |
10 | LANTICE | 9 |
11 | Unity-Polygon-Chart | 4 |
12 | intermediate-vertex-displacement | 4 |
13 | vertex-displacement-basics | 3 |