ShaderLab Shaders

Open-source ShaderLab projects categorized as Shaders

Top 13 ShaderLab Shader Projects

  • sprite-glow

    Sprite glow effect for Unity via HDR outline and bloom post-processing

  • Post-Processing-Scan

    A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

  • Project mention: I made a procedural distortion shader that can be rendered and controlled by individual particles. It features smooth blending against intersecting geometry seamless effects, like SHOCKWAVES. ✨⭕️ | /r/Unity3D | 2023-06-02

    This is a WIP for URP, and I plan on releasing it free on my GitHub alongside my other open Untity/VFX projects when I've finished.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • URP-LWRP-Shaders

    A Collection of Shader For URP(LWRP) Render Pipeline

  • Unity-Shader-Basics-Tutorial

    A introduction into creating shaders for Unity

  • urp-toon-shader

    🌔 Toon shader for Unity's Universal Render Pipeline.

  • Anime-Speed-Lines

    Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

  • Language-Translation-with-Fragment-Shaders

    EN to JP and JP to EN with transformer models

  • SaaSHub

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  • UnitySmoothPixelFiltering

    A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering

  • unity-pcf-poisson

    PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.

  • LANTICE

    A Unity game based on Scanner Sombre and LIDAR (Garry's Mod)

  • Unity-Polygon-Chart

    Polygon chart created in Unity

  • intermediate-vertex-displacement

    Circular and Linear Waves in ShaderGraph

  • vertex-displacement-basics

    Learn some of the basics of Vertex Displacement in a shader. A "breathing" effect, and a wiggle side to side effect!

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

ShaderLab Shaders related posts

  • Unity Shader Graph vs Amplify Shader for URP what will be better for long term project ?

    1 project | /r/Unity3D | 23 May 2023
  • Procedural Radar Chart Shader

    1 project | /r/unity | 11 May 2023
  • How to best make tree blowing animations for low poly trees like this? Going to implement into a game in unity

    1 project | /r/low_poly | 28 Nov 2022
  • Tips on creating a game development portfolio website?

    1 project | /r/gamedev | 12 Oct 2022
  • My take on making a dream Retrowave game

    1 project | /r/Unity3D | 2 Feb 2021
  • A note from our sponsor - SaaSHub
    www.saashub.com | 26 May 2024
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Index

What are some of the best open-source Shader projects in ShaderLab? This list will help you:

Project Stars
1 sprite-glow 2,182
2 Post-Processing-Scan 720
3 URP-LWRP-Shaders 619
4 Unity-Shader-Basics-Tutorial 415
5 urp-toon-shader 377
6 Anime-Speed-Lines 233
7 Language-Translation-with-Fragment-Shaders 89
8 UnitySmoothPixelFiltering 74
9 unity-pcf-poisson 19
10 LANTICE 9
11 Unity-Polygon-Chart 4
12 intermediate-vertex-displacement 4
13 vertex-displacement-basics 3

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