ShaderLab Game development

Open-source ShaderLab projects categorized as Game development

Top 23 ShaderLab Game development Projects

Game development
  • MatrixVFX

    A realtime Matrix VFX Shader in Unity 3D

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • Anime-Speed-Lines

    Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

  • Post-Processing-Wireframe-Outlines

    A simple post-processing outline effect that uses depth-based edge detection.

  • Materialize

    Materialize Multiplatform ( Linux and Windows). Materialize is a program for converting images to materials for use in video games and similars. Multiplatform Version. (by maikramer)

  • UnitySmoothPixelFiltering

    A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering

  • juicy-springs

    Transform your simple, bland transitions and movement into juicy springy movement!

  • baked-animation-meshes

    Learn how to bake animations as a series of "snapshots" of meshes.

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
  • persistent-data

    Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use!

  • raycasting-explained

    In this tutorial repository I aim to make it really clear how each of the Ray, Sphere, Box, and Capsule casts work, look, behave, and how you can use each one of them to achieve your "casting" goals!

  • urp-fading-standard-shaders

    Learn how you can easily fade out objects that are using the standard URP shaders that obstruct view to the player using C# code!

  • ai-series-part-42

    Learn how to combine a Root Motion animated model with a NavMeshAgent. This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect from Root Motion.

  • line-renderer-collider

    Learn how to dynamically generate a collider that aligns to your Line Renderer regardless of shape or size of your Line Renderer

  • 3d-model-ui-preview

    Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model

  • projectile-trajectory

    Learn how to use a Line Renderer and a basic kinematic equation to show the trajectory of any projectile! We're using a grenade in this case, but it can be applied to cannon balls, bullets affected by gravity, throwing a banana, or any other projectile!

  • async-scene-transitions

    Learn how to implement a framework to manage animations between scenes.

  • mobile-touch-inputs

    In this tutorial repository you can learn how to add a Touch Movement Joystick to control your player using the New Input System.

  • unity-iap-2023

    Learn how to set up Unity IAP for both Google Play and the Apple App Store

  • flamethrower

    In this repository you can learn how to implement a flamethrower that damages enemies over time, including applying a burning effect to the enemy (by llamacademy)

  • ai-series-part-38

    Learn how to create your very own Companion AI! In this tutorial video you will learn how to create a companion that follows the player when the player moves, rotates around the player when idle, and attacks nearby Attackable GameObjects when they come within range!

  • ai-series-part-41

    In this Unity tutorial, learn how to make your AI throw accurate projectiles at stationary or moving targets given only a maximum allowable throw

  • read-texture-data

    Learn how to sample a 2D texture and get a weighted randomness value based on an arbitrary color attribute

  • ai-series-part-40

    Learn how you can implement the jobs system to improve the performance of Line of Sight checking for your AI!

  • urp-scrolling-texture

    Learn how to create a scrolling texture shader in URP Shader graph

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

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ShaderLab Game development related posts

  • I made a procedural distortion shader that can be rendered and controlled by individual particles. It features smooth blending against intersecting geometry seamless effects, like SHOCKWAVES. ✨⭕️

    2 projects | /r/Unity3D | 2 Jun 2023
  • Unity Shader Graph vs Amplify Shader for URP what will be better for long term project ?

    1 project | /r/Unity3D | 23 May 2023
  • Using an off mesh link for a Zombie to break down a door

    1 project | /r/Unity3D | 14 Feb 2023
  • I've been working on a library for Stable Diffusion seamless textures to use in games. I made some updates to the site like 3D texture preview, faster searching, and login support :) Check it out at https://pixela.ai

    1 project | /r/StableDiffusion | 30 Jan 2023
  • Play Again Button - Learn how to reset a level to allow your players to get back into the action as fast as possible! Full Tutorial in Comments

    2 projects | /r/unity_tutorials | 17 Jan 2023
  • Improve the performance of your game by baking animations, completely removing the SkinnedMeshRenderer from your scene, boosting FPS! Full Tutorial in Comments!

    1 project | /r/Unity3D | 10 Nov 2022
  • A lot of people copy/paste tutorial code without understanding what's going on, so to help with that, I started a Unity-focused C# Basics series aimed at absolute beginners. Here's part 7 where I teach about Composition (you've probably been using it this whole time!)! Learn C# in a Unity-context! F

    1 project | /r/unity_tutorials | 6 Sep 2022
  • A note from our sponsor - SaaSHub
    www.saashub.com | 15 Jun 2024
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