Anime-Speed-Lines VS UnityURP-AnimeStyleCelShader

Compare Anime-Speed-Lines vs UnityURP-AnimeStyleCelShader and see what are their differences.

Anime-Speed-Lines

Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise. (by MirzaBeig)

UnityURP-AnimeStyleCelShader

A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline. (by JenMaki)
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Anime-Speed-Lines UnityURP-AnimeStyleCelShader
1 1
231 112
- -
2.6 0.0
11 months ago about 1 year ago
ShaderLab HLSL
The Unlicense MIT License
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Anime-Speed-Lines

Posts with mentions or reviews of Anime-Speed-Lines. We have used some of these posts to build our list of alternatives and similar projects.

UnityURP-AnimeStyleCelShader

Posts with mentions or reviews of UnityURP-AnimeStyleCelShader. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Anime-Speed-Lines and UnityURP-AnimeStyleCelShader you can also consider the following projects:

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

ShaderGraph-Parallax-Mapping-Node-with-Channel-Select - A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

Language-Translation-with-Fragment-Shaders - EN to JP and JP to EN with transformer models

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

unity-csharp-basics-3 - Learn about some fundamentals in Unity - Lifecycle events, Instantiate, and Destroy!

unity-URP-2.5D-lit-shader - 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤

reactive-menu-system - Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.

URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing

unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.