Post-Processing-Scan VS UnityURP-AnimeStyleCelShader

Compare Post-Processing-Scan vs UnityURP-AnimeStyleCelShader and see what are their differences.

Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF). (by MirzaBeig)

UnityURP-AnimeStyleCelShader

A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline. (by JenMaki)
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Post-Processing-Scan UnityURP-AnimeStyleCelShader
4 1
717 112
- -
3.9 0.0
11 months ago about 1 year ago
ShaderLab HLSL
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Post-Processing-Scan

Posts with mentions or reviews of Post-Processing-Scan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-02.

UnityURP-AnimeStyleCelShader

Posts with mentions or reviews of UnityURP-AnimeStyleCelShader. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Post-Processing-Scan and UnityURP-AnimeStyleCelShader you can also consider the following projects:

urp-toon-shader - 🌔 Toon shader for Unity's Universal Render Pipeline.

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

reactive-menu-system - Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

unity-URP-2.5D-lit-shader - 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤

GPU-Fog-Particles - Textureless fog particles using a highly customizable shader to attenuate noise values.

URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

RTLTMPro - Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.

ACLS-Shader-1.0 - ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting.