Post-Processing-Scan VS GPU-Fog-Particles

Compare Post-Processing-Scan vs GPU-Fog-Particles and see what are their differences.

Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF). (by MirzaBeig)

GPU-Fog-Particles

Textureless fog particles using a highly customizable shader to attenuate noise values. (by MirzaBeig)
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Post-Processing-Scan GPU-Fog-Particles
4 3
717 413
- -
3.9 3.1
11 months ago 11 months ago
ShaderLab GLSL
The Unlicense The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Post-Processing-Scan

Posts with mentions or reviews of Post-Processing-Scan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-02.

GPU-Fog-Particles

Posts with mentions or reviews of GPU-Fog-Particles. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-10.

What are some alternatives?

When comparing Post-Processing-Scan and GPU-Fog-Particles you can also consider the following projects:

urp-toon-shader - 🌔 Toon shader for Unity's Universal Render Pipeline.

water-shader-unity - Simulation of water in Unity

unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.

hdr-toys - Componentized Rec.2100 to Rec.709 conversion shader for mpv-player, featuring dynamic curves and a uniform color space.

reactive-menu-system - Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.

ghosts-of-hogwarts - Ghosts of Hogwarts by Grégoire Davenas

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

emulation-random - Configuration files, tools or scripts related to emulation: video, games, audio, shaders...

RTLTMPro - Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.

Open4Es-Shader-IOS - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for iOS/iPadOS platform.

Unity-ARFoundation-echo3D-demo-Portal - Simple portal demo with Unity, AR Foundation, and echo3D

LANTICE - A Unity game based on Scanner Sombre and LIDAR (Garry's Mod)