GPU-Fog-Particles VS Open4Es-Shader-IOS

Compare GPU-Fog-Particles vs Open4Es-Shader-IOS and see what are their differences.

GPU-Fog-Particles

Textureless fog particles using a highly customizable shader to attenuate noise values. (by MirzaBeig)

Open4Es-Shader-IOS

This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for iOS/iPadOS platform. (by Open4Es)
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GPU-Fog-Particles Open4Es-Shader-IOS
3 1
413 11
- -
3.1 1.3
11 months ago 9 months ago
GLSL GLSL
The Unlicense GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GPU-Fog-Particles

Posts with mentions or reviews of GPU-Fog-Particles. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-10.

Open4Es-Shader-IOS

Posts with mentions or reviews of Open4Es-Shader-IOS. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing GPU-Fog-Particles and Open4Es-Shader-IOS you can also consider the following projects:

Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

Open4Es-Shader-Android - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for Android platform.

water-shader-unity - Simulation of water in Unity

Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT

hdr-toys - Componentized Rec.2100 to Rec.709 conversion shader for mpv-player, featuring dynamic curves and a uniform color space.

lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

ghosts-of-hogwarts - Ghosts of Hogwarts by Grégoire Davenas

thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.

emulation-random - Configuration files, tools or scripts related to emulation: video, games, audio, shaders...

Godot-Cel-Shader - A Cel Shader for the Godot Engine

GodotRetro - A pack of retro shaders to Godot!