GPU-Fog-Particles VS water-shader-unity

Compare GPU-Fog-Particles vs water-shader-unity and see what are their differences.

GPU-Fog-Particles

Textureless fog particles using a highly customizable shader to attenuate noise values. (by MirzaBeig)
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GPU-Fog-Particles water-shader-unity
3 2
413 51
- -
3.1 0.0
11 months ago over 1 year ago
GLSL GLSL
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GPU-Fog-Particles

Posts with mentions or reviews of GPU-Fog-Particles. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-10.

water-shader-unity

Posts with mentions or reviews of water-shader-unity. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing GPU-Fog-Particles and water-shader-unity you can also consider the following projects:

Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

2D-Water-Reflection - Unity 2D water reflection asset.

hdr-toys - Componentized Rec.2100 to Rec.709 conversion shader for mpv-player, featuring dynamic curves and a uniform color space.

crest - A class-leading water system implemented in Unity

ghosts-of-hogwarts - Ghosts of Hogwarts by Grégoire Davenas

ExpressionEvaluator - A Simple Math and Pseudo C# Expression Evaluator in One C# File. Can also execute small C# like scripts

emulation-random - Configuration files, tools or scripts related to emulation: video, games, audio, shaders...

crest - An advanced ocean system implemented in Unity3D [Moved to: https://github.com/wave-harmonic/crest]

Open4Es-Shader-IOS - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for iOS/iPadOS platform.

Godot-3D-Stylized-Water - This repository contains my 3D Stylized Water Shader for the Godot Engine. The work its based on is described in the README file