Just released my free, open-source POST-PROCESSING SCAN effect on GitHub! Link in comments. Fully unrestricted license -> do whatever you want, commercial or otherwise.

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/Unity3D

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  • Post-Processing-Scan

    A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

    ### GitHub Download: https://github.com/MirzaBeig/Post-Processing-Scan

  • GPU-Fog-Particles

    Textureless fog particles using a highly customizable shader to attenuate noise values.

    I'd copied over the markdown from my other repo which has it has a .txt. I think I added it manually there, and set the license directly from GitHub when creating the new repo.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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