GLSL Posts

Latest GLSL related posts with mentions of open-source projects
  • Is there a good resource for mapping GLSL extensions to Vulkan extensions/features

    1 project | /r/vulkan | 1 day ago
  • New Blog: Introducing Ray Tracing Position Fetch Extension

    1 project | /r/vulkan | 1 day ago
  • Where can I find and what is with there being practically no documentation for GL_EXT_spirv_intrinsics and spirv_by_reference?

    1 project | /r/vulkan | 1 day ago
  • Thoughts?

    1 project | /r/pcmasterrace | 1 day ago
  • You Can Use Vulkan Without Pipelines Today - Khronos Blog

    2 projects | /r/vulkan | 1 day ago
  • Porting from DXR/HLSL to Vulkan Ray Tracing Extension/GLSL

    1 project | /r/vulkan | 1 day ago
  • Is there any way to index an array of bindless textures based on gl_InstanceID?

    1 project | /r/opengl | 1 day ago
  • Drawing multiple separate textures in one draw call

    1 project | /r/opengl | 1 day ago
  • What's the best way to get into learning modern "realtime," raytracing systems?

    1 project | /r/GraphicsProgramming | 1 day ago
  • Web-Based Vulkan GLSL Ray Tracing Emulator

    2 projects | news.ycombinator.com | 1 day ago
  • What even is GL_GOOGLE_include_directive?

    1 project | /r/opengl | 1 day ago
  • descriptor indexing storage buffers

    1 project | /r/vulkan | 1 day ago
  • Validation error after upgrading to "1.2.189.2" with debugPrintfEXT

    1 project | /r/vulkan | 1 day ago
  • Software rasterisation on GPUs?

    1 project | /r/GraphicsProgramming | 1 day ago
  • Dawn: A WebGPU Implementation

    1 project | news.ycombinator.com | 1 day ago
  • Web-based Vulkan GLSL Ray Tracing Emulator

    2 projects | /r/GraphicsProgramming | 1 day ago
  • shader with seemingly identical logic behaves differently.

    1 project | /r/vulkan | 1 day ago
  • 'IMAGE_2D_ARRAY' vs 'CUBEMAP' vs 'CUBEMAP_ARRAY'

    1 project | /r/vulkan | 1 day ago
  • uint64 data type in glsl

    1 project | /r/opengl | 1 day ago
  • Web-based Vulkan GLSL Ray Tracing Emulator. What can be improved?

    1 project | /r/vulkan | 1 day ago
  • Compute shader kernel arguments

    1 project | /r/opengl | 1 day ago
  • WebGL Interactive Fractal Explorer

    1 project | news.ycombinator.com | about 2 months ago
  • Does batocera have a similiar theme that looks as clean as this?

    1 project | /r/batocera | 3 months ago
  • A question about ckau-book theme?

    1 project | /r/batocera | 3 months ago
  • Does anyone know the name of this theme?

    1 project | /r/SBCGaming | 3 months ago
  • Simple30: A New Firmware for the PocketGo S30!

    1 project | /r/SBCGaming | 3 months ago
  • where is my resource directory?

    1 project | /r/OpenMW | 7 months ago
  • USB Controller for Addressable LEDs

    2 projects | /r/FastLED | 7 months ago
  • Adding armor trim materials? (Fabric 1.20.1)

    1 project | /r/feedthebeast | 7 months ago
  • any 4K upscaler shader for non-anime movie recommend?

    1 project | /r/mpv | 8 months ago
  • Help configuring nvim-lspconfig

    1 project | /r/neovim | 8 months ago
  • What are some unusual but cool shaders?

    1 project | /r/minecraftshaders | 8 months ago
  • trying to port some HDMI code to open source tools, no BELs remaining ?

    1 project | /r/FPGA | 9 months ago
  • Beginner question

    1 project | /r/godot | 9 months ago
  • Are volumetric space nebulae possible in realtime?

    1 project | /r/GraphicsProgramming | 10 months ago
  • Bad Apple!! But it's thousands of electrostatically charged dots

    1 project | /r/touhou | 10 months ago
  • OV2640 camera to the Tang Primer 20k?

    1 project | /r/GowinFPGA | 11 months ago
  • How to config lsp and completions?

    1 project | /r/neovim | 11 months ago
  • How do you add Emission to a single scatter volume solver ?

    1 project | /r/GraphicsProgramming | 12 months ago
  • Usages for vkCreateHeadlessSurfaceEXT

    2 projects | /r/vulkan | 12 months ago
  • lazy.nvim - "Outsource plugin configurations"?

    2 projects | /r/neovim | about 1 year ago
  • Custom Anime4K shaders?

    4 projects | /r/mpv | about 1 year ago
  • anyone have this shader?

    2 projects | /r/obs | about 1 year ago
  • I added a Pump Shotgun to my PS1-Style FPS game! What do you think?

    1 project | /r/Unity3D | about 1 year ago
  • Looking for T_FPGA shield pinout

    2 projects | /r/LilyGO | about 1 year ago
  • [Hyprland] I'm home :)

    1 project | /r/hyprland | about 1 year ago
  • Automatically updating resource pack, with a fabric mod?

    1 project | /r/fabricmc | about 1 year ago
  • Storage buffers changing values mid draw calls.

    1 project | /r/vulkan | about 1 year ago
  • Help with shaders!

    1 project | /r/godot | about 1 year ago
  • offscreen rendering vs render to texture

    1 project | /r/vulkan | about 1 year ago