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Does batocera have a similiar theme that looks as clean as this?
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A question about ckau-book theme?
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Does anyone know the name of this theme?
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Simple30: A New Firmware for the PocketGo S30!
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where is my resource directory?
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USB Controller for Addressable LEDs
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Adding armor trim materials? (Fabric 1.20.1)
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any 4K upscaler shader for non-anime movie recommend?
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Help configuring nvim-lspconfig
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What are some unusual but cool shaders?
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trying to port some HDMI code to open source tools, no BELs remaining ?
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Beginner question
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Are volumetric space nebulae possible in realtime?
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Bad Apple!! But it's thousands of electrostatically charged dots
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OV2640 camera to the Tang Primer 20k?
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How to config lsp and completions?
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How do you add Emission to a single scatter volume solver ?
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Usages for vkCreateHeadlessSurfaceEXT
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lazy.nvim - "Outsource plugin configurations"?
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Custom Anime4K shaders?
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anyone have this shader?
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I added a Pump Shotgun to my PS1-Style FPS game! What do you think?
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Looking for T_FPGA shield pinout
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[Hyprland] I'm home :)
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Automatically updating resource pack, with a fabric mod?
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Storage buffers changing values mid draw calls.
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Help with shaders!
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offscreen rendering vs render to texture
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Any way of emulating old surround games on modern digital surround setup?
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Whitelist Request - 3D Audio Fix
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vga on tang nano 9k
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Question about descriptor buffers.
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No RetroArch Cores Working on SNES Classic
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I made a public domain Foil Sticker shader
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Need help learning descriptor sets
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Installed v5 core on v2 switch, now what ?
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What resource pack are this clouds from?
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Nothing like finding diamonds 💎
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My texture pack
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My Texture Pack
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Sascha Willems bloom example dependency management
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Ultima Underworld GOG patched, controls problem
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My first stylized avatar. Looking for developer / professional advice. See my comment / questions.
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Hi guys, is this flickering normal? If not, how can I fix it? I tried MFAA, FXAA and lot of other things. Thank for every advice :)
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help with shaders
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Door Kickers 1 Setting, Door Kickers 2 Mechanics
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LILYGO T-FPGA
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Working on AI Generated Textures, This is v1
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Full screen without pixel misalignment
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I discovered that decals were causing performance issues when attached to the ship close to the camera, even if not visible. Not that's fixed.