water-shader-unity
Simulation of water in Unity (by leonjovanovic)
crest
An advanced ocean system implemented in Unity3D [Moved to: https://github.com/wave-harmonic/crest] (by crest-ocean)
water-shader-unity | crest | |
---|---|---|
2 | 1 | |
51 | 2,006 | |
- | - | |
0.0 | 9.3 | |
over 1 year ago | over 3 years ago | |
GLSL | C# | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
water-shader-unity
Posts with mentions or reviews of water-shader-unity.
We have used some of these posts to build our list of alternatives
and similar projects.
-
After 3 years of solo on/off development, my first game is finished! What can I improve?
There are so many things I would love to add (like night mode with torches or new water shader I created (link), but I wont have as much time in future and this seems like okay place to end.
- Water shader without Shader Graph
crest
Posts with mentions or reviews of crest.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Is this a game, can anyone remember?
I remember seeing it when looking into using Crest Ocean System (https://github.com/crest-ocean/crest). It is one of the games they list as using it.
What are some alternatives?
When comparing water-shader-unity and crest you can also consider the following projects:
2D-Water-Reflection - Unity 2D water reflection asset.
crest - A class-leading water system implemented in Unity
Godot-3D-Stylized-Water - This repository contains my 3D Stylized Water Shader for the Godot Engine. The work its based on is described in the README file
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
ExpressionEvaluator - A Simple Math and Pseudo C# Expression Evaluator in One C# File. Can also execute small C# like scripts
FusionWater - A simple way to add buoyancy / water physics in Unity, built on the existing physics engine
GPU-Fog-Particles - Textureless fog particles using a highly customizable shader to attenuate noise values.