water-shader-unity VS GPU-Fog-Particles

Compare water-shader-unity vs GPU-Fog-Particles and see what are their differences.

GPU-Fog-Particles

Textureless fog particles using a highly customizable shader to attenuate noise values. (by MirzaBeig)
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water-shader-unity GPU-Fog-Particles
2 3
51 415
- -
0.0 3.1
over 1 year ago 12 months ago
GLSL GLSL
MIT License The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

water-shader-unity

Posts with mentions or reviews of water-shader-unity. We have used some of these posts to build our list of alternatives and similar projects.

GPU-Fog-Particles

Posts with mentions or reviews of GPU-Fog-Particles. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-10.

What are some alternatives?

When comparing water-shader-unity and GPU-Fog-Particles you can also consider the following projects:

2D-Water-Reflection - Unity 2D water reflection asset.

Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

crest - A class-leading water system implemented in Unity

hdr-toys - Componentized Rec.2100 to Rec.709 conversion shader for mpv-player, featuring dynamic curves and a uniform color space.

Godot-3D-Stylized-Water - This repository contains my 3D Stylized Water Shader for the Godot Engine. The work its based on is described in the README file

ghosts-of-hogwarts - Ghosts of Hogwarts by Grégoire Davenas

crest - An advanced ocean system implemented in Unity3D [Moved to: https://github.com/wave-harmonic/crest]

emulation-random - Configuration files, tools or scripts related to emulation: video, games, audio, shaders...

ExpressionEvaluator - A Simple Math and Pseudo C# Expression Evaluator in One C# File. Can also execute small C# like scripts

Open4Es-Shader-IOS - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for iOS/iPadOS platform.