crest VS FusionWater

Compare crest vs FusionWater and see what are their differences.

crest

An advanced ocean system implemented in Unity3D [Moved to: https://github.com/wave-harmonic/crest] (by crest-ocean)

FusionWater

A simple way to add buoyancy / water physics in Unity, built on the existing physics engine (by nailuj05)
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crest FusionWater
1 1
2,006 261
- -
9.3 0.0
about 3 years ago almost 2 years ago
C# C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

crest

Posts with mentions or reviews of crest. We have used some of these posts to build our list of alternatives and similar projects.

FusionWater

Posts with mentions or reviews of FusionWater. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing crest and FusionWater you can also consider the following projects:

water-shader-unity - Simulation of water in Unity

crest - A class-leading water system implemented in Unity

2D-Water-Reflection - Unity 2D water reflection asset.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity