Open4Es-Shader-IOS
This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for iOS/iPadOS platform. (by Open4Es)
lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility (by patriciogonzalezvivo)
Our great sponsors
Open4Es-Shader-IOS | lygia | |
---|---|---|
1 | 2 | |
11 | 2,224 | |
- | - | |
1.3 | 9.4 | |
9 months ago | 9 days ago | |
GLSL | GLSL | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Open4Es-Shader-IOS
Posts with mentions or reviews of Open4Es-Shader-IOS.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Help with shaders
Additionally, you may find Open4ES works with gl4es.
lygia
Posts with mentions or reviews of lygia.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Creative coding library for C
Have you considered GLSL shaders? The syntax is almost like C. But you can write them in real-time, looking at the result in a browser window. And it is relatively easy to build something good-looking following simple examples (mash-up, remix, collage…) There are excellent libraries/frameworks to do creative coding with shaders: https://lygia.xyz Now, for valuable lessons in the art of programming… have you considered teaching them how to write 1KB demos in assembly? :) Just kidding… but I wanted to point out that C has a very very very steep learning curve. Yeah you do get demigod powers if you master it. It takes years even if you’re very motivated, although.
- Lygia: A multi-language shader library
What are some alternatives?
When comparing Open4Es-Shader-IOS and lygia you can also consider the following projects:
Open4Es-Shader-Android - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for Android platform.
webgl-starfield - Procedural Parallax Starfields in WebGL
Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT
hdr-toys - Componentized Rec.2100 to Rec.709 conversion shader for mpv-player, featuring dynamic curves and a uniform color space.
thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.
threejs-typescript-template - A template for quickly creating ThreeJS projects using TypeScript and Webpack