lygia
webgl-starfield
lygia | webgl-starfield | |
---|---|---|
2 | 1 | |
2,242 | 4 | |
- | - | |
9.3 | 0.0 | |
9 days ago | over 3 years ago | |
GLSL | GLSL | |
GNU General Public License v3.0 or later | MIT License |
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lygia
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Creative coding library for C
Have you considered GLSL shaders? The syntax is almost like C. But you can write them in real-time, looking at the result in a browser window. And it is relatively easy to build something good-looking following simple examples (mash-up, remix, collage…) There are excellent libraries/frameworks to do creative coding with shaders: https://lygia.xyz Now, for valuable lessons in the art of programming… have you considered teaching them how to write 1KB demos in assembly? :) Just kidding… but I wanted to point out that C has a very very very steep learning curve. Yeah you do get demigod powers if you master it. It takes years even if you’re very motivated, although.
- Lygia: A multi-language shader library
webgl-starfield
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Help with the math for star field generation in WebGL
Repo that has them all https://github.com/rocket-boots/webgl-starfield
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