ShaderConductor VS shaderc-rs

Compare ShaderConductor vs shaderc-rs and see what are their differences.

ShaderConductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages (by microsoft)
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ShaderConductor shaderc-rs
2 1
1,711 252
1.5% 2.8%
0.0 4.5
over 1 year ago about 2 months ago
C++ Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ShaderConductor

Posts with mentions or reviews of ShaderConductor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-27.

shaderc-rs

Posts with mentions or reviews of shaderc-rs. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ShaderConductor and shaderc-rs you can also consider the following projects:

DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

NFSC_CustomVT - A decompiled and enhanced Visual Treatment and screen effects shader for NFS Carbon.

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

crosscore_dev - crosscore is a portable C++ library for graphics programming

reshade - A generic post-processing injector for games and video software.

black_hole_shader - This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.

thindx - Thin DirectX wrappers for Rust.

spirv_cross - Safe Rust wrapper around SPIRV-Cross

echo - A New Cross-Platform 2D 3D Game Engine