ShaderConductor VS spirv_cross

Compare ShaderConductor vs spirv_cross and see what are their differences.

ShaderConductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages (by microsoft)
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ShaderConductor spirv_cross
2 2
1,711 86
1.5% -
0.0 0.0
over 1 year ago 9 months ago
C++ Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ShaderConductor

Posts with mentions or reviews of ShaderConductor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-27.

spirv_cross

Posts with mentions or reviews of spirv_cross. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-14.

What are some alternatives?

When comparing ShaderConductor and spirv_cross you can also consider the following projects:

DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

wgpu-mc - Rust-based replacement for the default Minecraft renderer

shaderc-rs - Rust bindings for the shaderc library.

opencv-rust - Rust bindings for OpenCV 3 & 4

NFSC_CustomVT - A decompiled and enhanced Visual Treatment and screen effects shader for NFS Carbon.

spirq-rs - Light weight SPIR-V reflection library

crosscore_dev - crosscore is a portable C++ library for graphics programming

luminance-rs - Type-safe, type-level and stateless Rust graphics framework

black_hole_shader - This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

echo - A New Cross-Platform 2D 3D Game Engine

SPIRVSmith - A differential testing tool targeting SPIRV based on structured fuzzing techniques