PhysX VS godot-jolt

Compare PhysX vs godot-jolt and see what are their differences.

PhysX

NVIDIA PhysX SDK (by NVIDIAGameWorks)

godot-jolt

Godot Jolt is a Godot extension that integrates the Jolt physics engine (by godot-jolt)
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PhysX godot-jolt
17 11
3,074 1,617
1.0% 8.6%
0.0 9.5
8 months ago 5 days ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

PhysX

Posts with mentions or reviews of PhysX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-24.

godot-jolt

Posts with mentions or reviews of godot-jolt. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-03.

What are some alternatives?

When comparing PhysX and godot-jolt you can also consider the following projects:

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

godot_box2d - A C++ module that integrates the Box2D library with the Godot game engine by providing nodes for standard Box2D objects.

Newton Dynamics - Newton Dynamics is an integrated solution for real time simulation of physics environments.

godot_voxel - Voxel module for Godot Engine

Box2D - Box2D is a 2D physics engine for games

gdextension - GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.2.1.

ODE

threen - Port of Godot 3's Tween to Godot 4, using GDExtension. Meant to help porting big Godot 3 projects to Godot 4.

LiquidFun - 2D physics engine for games

grass - GRASS GIS - free and open-source geospatial processing engine