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Top 12 C++ gdextension Projects
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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gdextension
GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.2.1. (by nathanfranke)
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GDExtensionSummator
The Summator Example from Custom Modules made with the GDExtension system in Godot 4
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epic-online-services-godot
Unofficial Epic Online Services wrapper for Godot Engine 4.2 (EOSG) (includes demo project)
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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GDNative-Ropesim
A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance.
Some other Rust game engines ship with their own physics engine. Fyrox, for example, has advanced 2D/3D physics, supporting rigid bodies, joints, ray casting and more. Godot too, which has community-led Rust bindings also has an in-built physics engine as well as a Godot-native extension using the Jolt physics engine. In fact, which is reported to be more performant than the official physics engine.
Project mention: Git plugin for Godot 4.1 works and can be downloaded from here | /r/godot | 2023-09-19
Project mention: On Mac, are GDExtensions downloaded from the internet supposed to just work? | /r/godot | 2023-11-16For example, I wanted to try out this add-on which uses GDExtension: https://github.com/DmitriySalnikov/godot_debug_draw_3d
The native code needs to run computations in _physics_process, therefore a regular singleton as shown here won't work.
I have uploaded the built addons files for Windows. You can directly download the zip and extract in your project. Download from Addon dev build
Project mention: EIRTeam releases two open source additions for Godot: FFmpeg decoder and an improved Steamworks integration | /r/gamedev | 2023-09-09
I put Mistral-7B-Instruct in a Godot poc game the other day, and the simulated conversations it generates is funny as heck:
https://github.com/opyate/godot-llm-experiment
C++ gdextension related posts
- How to register a native GDExtension class as Autoload?
- Git plugin for Godot 4.1 works and can be downloaded from here
- EIRTeam releases two open source additions for Godot: FFmpeg decoder and an improved Steamworks integration
- Version control for your Godot game projects
- Strange rigidbody behavior in Godot 4 - I think it's something to do with center of mass but changing it (since there is no visual marker) didn't seem to help :(
- Some advice, tips, and resources I can share for those looking to make GDExtensions
- Added a "Breakable" node in the Nodot node library for Godot and it's been fun updating the examples
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A note from our sponsor - SaaSHub
www.saashub.com | 28 Apr 2024
Index
What are some of the best open-source gdextension projects in C++? This list will help you:
Project | Stars | |
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1 | godot-jolt | 1,617 |
2 | godot-git-plugin | 620 |
3 | godot_debug_draw_3d | 333 |
4 | gdextension | 164 |
5 | GDExtensionSummator | 156 |
6 | epic-online-services-godot | 125 |
7 | godot-roguelite | 94 |
8 | EIRTeam.FFmpeg | 92 |
9 | sand-slide | 58 |
10 | godot-embed-external-editor | 56 |
11 | GDNative-Ropesim | 36 |
12 | godot-llm-experiment | 29 |
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