godot-jolt VS godot_box2d

Compare godot-jolt vs godot_box2d and see what are their differences.

godot-jolt

Godot Jolt is a Godot extension that integrates the Jolt physics engine (by godot-jolt)

godot_box2d

A C++ module that integrates the Box2D library with the Godot game engine by providing nodes for standard Box2D objects. (by briansemrau)
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godot-jolt godot_box2d
11 2
1,617 43
8.6% -
9.5 0.0
6 days ago 6 months ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-jolt

Posts with mentions or reviews of godot-jolt. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-03.

godot_box2d

Posts with mentions or reviews of godot_box2d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-03.

What are some alternatives?

When comparing godot-jolt and godot_box2d you can also consider the following projects:

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

godot_voxel - Voxel module for Godot Engine

physics_server_box2d - An unofficial Box2D physics server for Godot Engine, implemented as a GDExtension

PhysX - NVIDIA PhysX SDK

godot-cpp - C++ bindings for the Godot script API

gdextension - GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.2.1.

lua - Godot lua API [Moved to: https://github.com/WeaselGames/godot_luaAPI]

threen - Port of Godot 3's Tween to Godot 4, using GDExtension. Meant to help porting big Godot 3 projects to Godot 4.

luascript - Lua language support for Godot Engine

grass - GRASS GIS - free and open-source geospatial processing engine

godot-1d - Node1D and other 1-dimensional node types for making 1D games in Godot.