C++ Gamedev

Open-source C++ projects categorized as Gamedev

Top 23 C++ Gamedev Projects

  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • Project mention: Name it Better (ideas for making more informative names) | dev.to | 2024-03-02

    Here's an example file tree from a part of the Godot game engine source code.

  • imgui

    Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

  • Project mention: Using raylib with Dear ImGui: Game Dev Debugging UI | dev.to | 2024-04-06

    include(cmake/CPM.cmake) function(raylib_imgui_setup_dependencies) message(STATUS "Include Dear ImGui") FetchContent_Declare( ImGui GIT_REPOSITORY https://github.com/ocornut/imgui GIT_TAG 277ae93c41314ba5f4c7444f37c4319cdf07e8cf) # v1.90.4 FetchContent_MakeAvailable(ImGui) FetchContent_GetProperties(ImGui SOURCE_DIR IMGUI_DIR) add_library( imgui STATIC ${imgui_SOURCE_DIR}/imgui.cpp ${imgui_SOURCE_DIR}/imgui_draw.cpp ${imgui_SOURCE_DIR}/imgui_widgets.cpp ${imgui_SOURCE_DIR}/imgui_tables.cpp) target_include_directories(imgui INTERFACE ${imgui_SOURCE_DIR}) include(cmake/CPM.cmake) message(STATUS "Include dbg-macro") cpmaddpackage( "gh:sharkdp/dbg-macro#fb9976f410f8b29105818b20278cd0be0e853fe8" )# v0.5.1 message(STATUS "Include fmtlib") cpmaddpackage("gh:fmtlib/fmt#e69e5f977d458f2650bb346dadf2ad30c5320281" )# 10.x message(STATUS "Include raylib") cpmaddpackage("gh:raysan5/raylib#ae50bfa2cc569c0f8d5bc4315d39db64005b1b0" )# v5.0 message(STATUS "Include spdlog") cpmaddpackage("gh:gabime/spdlog#7c02e204c92545f869e2f04edaab1f19fe8b19fd" )# v1.13.0 message(STATUS "Include rlImGui") FetchContent_Declare( rlImGui GIT_REPOSITORY https://github.com/raylib-extras/rlImGui GIT_TAG d765c1ef3d37cf939f88aaa272a59a2713d654c9) FetchContent_MakeAvailable(rlImGui) FetchContent_GetProperties(rlImGui SOURCE_DIR RLIMGUI_DIR) add_library(rlimgui STATIC ${rlimgui_SOURCE_DIR}/rlImgui.cpp) target_link_libraries(rlimgui PRIVATE imgui raylib) target_include_directories(rlimgui INTERFACE ${rlimgui_SOURCE_DIR}) endfunction()

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

    WorkOS logo
  • Cocos2d

    Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

  • Project mention: Not only Unity... | /r/opensourcegames | 2023-11-11
  • 3d-game-shaders-for-beginners

    🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

  • Project mention: The Book of Shaders | news.ycombinator.com | 2024-01-09

    This is a great series if you’re looking for a tutorial. https://lettier.github.io/3d-game-shaders-for-beginners/inde...

  • bgfx

    Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

  • Project mention: WebKit Switching to Skia for 2D Graphics Rendering | news.ycombinator.com | 2024-02-20
  • entt

    Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

  • Project mention: Using Jolt with flecs & Dear ImGui: Game Physics Introspection | dev.to | 2024-04-17

    EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics.

  • tracy

    Frame profiler

  • Project mention: Tracy: Real-time nanosecond resolution frame profiler | news.ycombinator.com | 2024-03-22
  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • o3de

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

  • Project mention: Amazon Lays Off 180 Employees in Its Games Division | news.ycombinator.com | 2023-11-13
  • Recast/Detour

    Industry-standard navigation-mesh toolset for games

  • Project mention: RE: If you had to pick a library from another language (Rust, JS, etc.) that isn’t currently available in Python and have it instantly converted into Python for you to use, what would it be? | /r/Python | 2023-04-20

    RecastNavigation

  • endless-sky

    Space exploration, trading, and combat game.

  • Project mention: Risking my life for an entire solar system of lentils | /r/Frugal_Jerk | 2023-12-11
  • cocos-engine

    Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.

  • Project mention: Not only Unity... | /r/opensourcegames | 2023-11-11
  • magnum

    Lightweight and modular C++11 graphics middleware for games and data visualization

  • love

    LÖVE is an awesome 2D game framework for Lua.

  • Project mention: Ask HN: Yo wants to build a game, I'm lost. What can I do? | news.ycombinator.com | 2024-01-17

    I've built a few games with my son over the years. The fun part for us was all about fast iteration, and then laughing at the bugs together.

    There are some other recommendations here for how to approach 3d, and he is specifically asking for 3d -- but I want to put in one more pitch for 2d: the fun-to-tedium ratio can be much higher.

    I wonder if you could spend some time prototyping some of his ideas in LÖVE https://love2d.org/ -- if you show him the smallest sketch of something working, he might have an idea about what to add next.

    Many years ago, on a flight, we went from 0 to game before we landed (with no experience).

  • Panda3D

    Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

  • Project mention: Not only Unity... | /r/opensourcegames | 2023-11-11

    Panda3D (MIT/C++) https://github.com/panda3d/panda3d

  • NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

  • defold

    Defold is a completely free to use game engine for development of desktop, mobile and web games.

  • Project mention: Not only Unity... | /r/opensourcegames | 2023-11-11
  • imgui-node-editor

    Node Editor built using Dear ImGui

  • Project mention: Visual Node Graph with ImGui | news.ycombinator.com | 2023-09-29

    Looks more like https://github.com/thedmd/imgui-node-editor/ to me - both are great libraries though.

  • GodotSteam

    An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.

  • Project mention: Need emergency help with GodotSteam! pls upvote for visibility | /r/godot | 2023-12-11

    Here I'm already trying to use dll and template from windows prebuild win64-g353-s158-gs3221.zip from https://github.com/CoaguCo-Industries/GodotSteam/releases, same results

  • RuntimeCompiledCPlusPlus

    Change C++ code at runtime

  • crown

    The flexible game engine.

  • imnodes

    A small, dependency-free node editor for dear imgui

  • Project mention: Visual Node Graph with ImGui | news.ycombinator.com | 2023-09-29

    What ImGui library did you use to create the node graph? https://github.com/Nelarius/imnodes?

  • enkiTS

    A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.

  • Project mention: Better use of threads | /r/cpp_questions | 2023-05-31

    If you're open to using a task scheduler library, and want something lighter weight than the alternatives, my permissively licensed C and C++ Task Scheduler for creating parallel programs enkiTS would be a good fit for this.

  • godot-jolt

    Godot Jolt is a Godot extension that integrates the Jolt physics engine

  • Project mention: Rust Game Physics Engines: PhysX, Rapier, XPBD & Others | dev.to | 2024-04-03

    Some other Rust game engines ship with their own physics engine. Fyrox, for example, has advanced 2D/3D physics, supporting rigid bodies, joints, ray casting and more. Godot too, which has community-led Rust bindings also has an in-built physics engine as well as a Godot-native extension using the Jolt physics engine. In fact, which is reported to be more performant than the official physics engine.

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

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NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). The latest post mention was on 2024-04-17.

C++ Gamedev related posts

Index

What are some of the best open-source Gamedev projects in C++? This list will help you:

Project Stars
1 Godot 82,940
2 imgui 55,570
3 Cocos2d 17,878
4 3d-game-shaders-for-beginners 16,993
5 bgfx 14,292
6 entt 9,428
7 tracy 7,762
8 o3de 7,337
9 Recast/Detour 6,188
10 endless-sky 5,344
11 cocos-engine 5,277
12 magnum 4,645
13 love 4,317
14 Panda3D 4,260
15 NoahGameFrame 3,879
16 defold 3,671
17 imgui-node-editor 3,338
18 GodotSteam 2,313
19 RuntimeCompiledCPlusPlus 2,105
20 crown 2,014
21 imnodes 1,852
22 enkiTS 1,618
23 godot-jolt 1,604
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com