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physics_server_box2d
An unofficial Box2D physics server for Godot Engine, implemented as a GDExtension
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InfluxDB
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For how-to you could check out this Box2D physics server implementation (unfinished according to the description).
Or godot-jolt (linked in that Tweeter thread respones).
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.
Related posts
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- Added a "Breakable" node in the Nodot node library for Godot and it's been fun updating the examples
- godot-jolt/godot-jolt: Jolt physics engine [GdExtension, Physics, Godot4]
- EIRTeam releases two open source additions for Godot: FFmpeg decoder and an improved Steamworks integration
- Godot 4.1 Is Released