godot_box2d
luascript
godot_box2d | luascript | |
---|---|---|
2 | 5 | |
43 | 603 | |
- | - | |
0.0 | 6.4 | |
6 months ago | 2 months ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
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godot_box2d
- Anyone using the godot_box2d physics module in a Godot 3.x project willing to test a 4.0 update?
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Box2D has entered the Godot area
Box2D has some advantages such as being more deterministic. This could be used for example in a multiplayer game to make better predictions, which will lead to a better user experience. It's already being used in Godot via https://github.com/briansemrau/godot_box2d. That module also integrates Box2D into Godot, but in a different way: requiring you to use a new set of body/collision nodes.
luascript
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I'm trying to switch from Python to Lua so I can get into game development... where do I start?
PICO8 • Godot with luascript • LÖVE2D
- Dev snapshot: Godot 4.0 alpha 15
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Can I talk to external modules' API through a programming language I added through a module?
I want to use Lua as the script language for Godot through luascript, and I'm sure it works but with vanilla godot, but what if I eventually have to access some stores' API through an external module like GodotSteam or GodotGOG? Would this newly added programming language work with it?
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Are there any good 3D Lua game engines?
There is a Lua support module for Godot.
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Has anyone plugged LUA or Golang into the GoDot Tool Chain?
Thanks u/insomniac_lemon thats excellent. I also found this one for LUA. https://github.com/perbone/luascript And this one for Golang: https://github.com/godot-go/godot-go Now the hard part, Getting it all working :D
What are some alternatives?
godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine
godot-git-plugin - Git implementation of the VCS interface in Godot
Godot - Godot Engine – Multi-platform 2D and 3D game engine
godot-go - Go bindings for Godot 4.2 GDExtension API
physics_server_box2d - An unofficial Box2D physics server for Godot Engine, implemented as a GDExtension
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
godot-cpp - C++ bindings for the Godot script API
GodotPckTool - Standalone tool for extracting and creating Godot .pck files
lua - Godot lua API [Moved to: https://github.com/WeaselGames/godot_luaAPI]
GodotGoG - GOG module for Godot engine.
godot-1d - Node1D and other 1-dimensional node types for making 1D games in Godot.