godot_box2d VS lua

Compare godot_box2d vs lua and see what are their differences.

godot_box2d

A C++ module that integrates the Box2D library with the Godot game engine by providing nodes for standard Box2D objects. (by briansemrau)

lua

Godot lua API [Moved to: https://github.com/WeaselGames/godot_luaAPI] (by WeaselGames)
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godot_box2d lua
2 3
43 74
- -
0.0 0.0
6 months ago over 1 year ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot_box2d

Posts with mentions or reviews of godot_box2d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-03.

lua

Posts with mentions or reviews of lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-10.

What are some alternatives?

When comparing godot_box2d and lua you can also consider the following projects:

godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine

godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo ⚔

Godot - Godot Engine – Multi-platform 2D and 3D game engine

godot_luaAPI - This is a Godot addon that adds Lua API support via GDScript, C# or GDExtension. Importantly this is NOT meant to be a replacement for or alternative to GDScript. This addon provides no functionality to program your game out of the box. This addon allows you to create custom Modding API's in a sandboxed environment. You have control of what people can and can not do within that sandbox.

physics_server_box2d - An unofficial Box2D physics server for Godot Engine, implemented as a GDExtension

etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.

godot-cpp - C++ bindings for the Godot script API

godot-lua-pluginscript - Godot PluginScript for the Lua language, currently based on LuaJIT's FFI

luascript - Lua language support for Godot Engine

gideros - Gideros Release version

godot-1d - Node1D and other 1-dimensional node types for making 1D games in Godot.

serial_port - A godot module support serial port communication.