I'm trying to switch from Python to Lua so I can get into game development... where do I start?

This page summarizes the projects mentioned and recommended in the original post on /r/lua

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  • luascript

    Lua language support for Godot Engine

    PICO8 • Godot with luascript • LÖVE2D

  • ngs

    Next Generation Shell (NGS)

    There are number of new ones coming out ...and I'm curious of https://github.com/ngs-lang/ngs. As a language nerd, have you seen that?

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

  • Fennel

    Lua Lisp Language

    Well, I'm a lisp nerd who happens to like the Lua runtime, but my main weapon of choice is Fennel: https://fennel-lang.org As such I use a shell that's written in lisp, because shell languages (as you've noted) tend to be terrible: https://www.gnu.org/software/emacs/manual/html_node/eshell/

  • luastatic

    Build a standalone executable from a Lua program.

    Do you use sr or https://github.com/ers35/luastatic or some othere tool?

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