SaaSHub helps you find the best software and product alternatives Learn more →
Top 23 C++ Game Engine Projects
-
Project mention: I'm following this tutorial and they add something called a Spatial. But when I look it up in the Create New Node menu, it only gives me the Node option. Am I missing something here? I'm using the latest version of Godot. | /r/godot | 2023-12-05
4.1 is newer than the version in the tutorial. They are using 3.x. Many things changed, but you COULD be fine following the tutorial and googling. If you don't want to invest into googling changes, you can download the LTS Version 3.5.3 on godotengine.org to follow the tutorial.
-
Cocos2d
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
-
InfluxDB
Collect and Analyze Billions of Data Points in Real Time. Manage all types of time series data in a single, purpose-built database. Run at any scale in any environment in the cloud, on-premises, or at the edge.
-
It is now available on the official GitHub repository: https://github.com/minetest/minetest/releases/tag/5.8.0
-
Project mention: Focus: A simple and fast text editor written in Jai | news.ycombinator.com | 2023-09-02
https://pastebin.com/VPypiitk This is a very small experiment i did to learn the metaprogramming features. its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code.
Some walkthrough:
Line 8 declares a SparseSet type as a fairly typical template. its just a struct with arrays of type T inside. Next lines implement getters/setters for this data structure
Line 46 Base_Registry things get interesting. This is a struct that holds a bunch of SparseSet of different types, and providers getters/setters for them by type. It uses code generation to do this. The initial #insert at the start of the class injects codegen that creates structure members from the type list the struct gets on its declaration. Note also how type-lists are a native structure in the lang, no need for variadics.
Line 99 i decide to do variadic style tail templates anyway for fun. I implement a function that takes a typelist and returns the tail, and the struct is created through recursion as one would do in cpp. Getters and setters for the View struct are also implemented through recursion
Line 143 has the for expansion. This is how you overload the for loop functionality to create custom iterators.
The rest of the code is just some basic test code that runs the thing.
-
o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Project mention: Amazon Lays Off 180 Employees in Its Games Division | news.ycombinator.com | 2023-11-13 -
-
cocos-engine
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
-
Onboard AI
Learn any GitHub repo in 59 seconds. Onboard AI learns any GitHub repo in minutes and lets you chat with it to locate functionality, understand different parts, and generate new code. Use it for free at www.getonboard.dev.
-
JoltPhysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
-
Project mention: Want to a 3D game without a game engine but not having to deal with opengl stuff ? | /r/gamedev | 2022-12-09
Magnum
-
Gameplay: Another promising MIT licensed engine for both 2D and 3D. Doesn't seem like there is much in the way of learning material though.
-
Panda3D
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Panda3D (MIT/C++) https://github.com/panda3d/panda3d
-
NoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
-
defold
Defold is a completely free to use game engine for development of desktop, mobile and web games.
-
Spring RTS game engine
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/ (by spring)
Project mention: Zero-k: A libre sci-fi RTS game, with an economy based on metal and energy | news.ycombinator.com | 2023-11-19Seems the support would be a realistic feature, though, because it's based on https://springrts.com/ that does support MacOS X.
-
-
I recently fell in love with node-based editors so I'm working on several plugins for my game engine https://github.com/nem0/LumixEngine, e.g. node-based procedural geometry plugin, node-based image editor, visual scripting or node-based level generator. I am also thinking about using WASM as runtime for the visual script, which also means easier support for scripting in other languages which can compile to WASM.
-
Atomic Game Engine
The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
-
xray-16
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
-
-
Project mention: Show HN: Play Heroes of Might and Magic II demo from 1996 in the browser | news.ycombinator.com | 2023-11-28
Emscripten port https://github.com/midzer/fheroes2 took me over 24 hours due removal of multi-threaded code - and rather slow compile laptop. Currently Browser Audio API can't run in a worker at all. PThreads are stable in Emscripten but can make issues for example if main thread is blocked via mutexes.
Based on Original port https://github.com/ihhub/fheroes2 THX!
-
-
Project mention: Crown is a general purpose and data-driven game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind. | /r/coolgithubprojects | 2023-03-03
-
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
C++ Game Engine related posts
- I'm following this tutorial and they add something called a Spatial. But when I look it up in the Create New Node menu, it only gives me the Node option. Am I missing something here? I'm using the latest version of Godot.
- 4.2 did Ctrl + K change or is this a bug?
- Starting my journey to create my first videogame
- What to do when you have a solid idea for a game but no team?
- how to bake lights in godot mobile version?
- How do other motion capture suits manage large file sizes?
- Player isn't colliding with scene tiles when they aren't visible.
-
A note from our sponsor - #<SponsorshipServiceOld:0x00007f0fa30a5870>
www.saashub.com | 6 Dec 2023
Index
What are some of the best open-source Game Engine projects in C++? This list will help you:
Project | Stars | |
---|---|---|
1 | Godot | 78,113 |
2 | Cocos2d | 17,608 |
3 | Minetest | 9,617 |
4 | entt | 8,950 |
5 | o3de | 7,015 |
6 | Piccolo | 5,200 |
7 | cocos-engine | 4,840 |
8 | JoltPhysics | 4,651 |
9 | magnum | 4,567 |
10 | GamePlay | 4,250 |
11 | Panda3D | 4,103 |
12 | NoahGameFrame | 3,838 |
13 | defold | 3,353 |
14 | Spring RTS game engine | 3,346 |
15 | Torque3D | 3,339 |
16 | lumixengine | 3,249 |
17 | Atomic Game Engine | 3,027 |
18 | xray-16 | 2,598 |
19 | Polycode | 2,372 |
20 | fheroes2 | 2,315 |
21 | corona | 2,307 |
22 | crown | 1,965 |
23 | KlayGE | 1,943 |