Godot Alternatives

Similar projects and alternatives to Godot

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better Godot alternative or higher similarity.

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Reviews and mentions

Posts with mentions or reviews of Godot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-20.
  • Does anyone know how to use the animation finished signal
    reddit.com/r/godot | 2021-10-20
    What you are describing was the behaviour prior to Godot 3.1. (more on that here and here).
  • Guia e recursos open source para participar do Hacktoberfest 2021
    dev.to | 2021-10-19
    Game Engine Godot
  • How can I make my player pathfind to a point, but without getting too close to the walls?
    reddit.com/r/godot | 2021-10-19
    If you have better name for it in mind you could propose changing its name for 4.0 in this issue (just note that Geometry is already splitted into Geometry2D and Geometry3D so as of now the that method is Geometry2D.offset_polygon in there).
  • Godot Tilemap questions and frustrations.
    reddit.com/r/godot | 2021-10-19
    Yeah, the frequent questions/ problems asked by the users always reflect some kinda deficits on the design/usability side, so it needs to get improved. I'm not against any problem reporting, but opening a same issue each time just leads to a mess up in the community's media. This is the reason why the frequent issues on the Godot page in Github get's closed and get referred to the original issue posts. I guess we may need the same tagging system here on Reddit to prevent such a mess up. Of course that a lot of people here are beginners and are mostly less skilled comparing to contributors in Github, but still...
  • Issues With KinematicBody2D and RigidBody2D Interaction
    reddit.com/r/godot | 2021-10-18
    There are plenty of bugs around rigidbodies, I'm sure yours is in there too: https://github.com/godotengine/godot/issues/45334
  • What is an approximation to convert Lumen intensity to Godot's non physically-based lights?
    reddit.com/r/godot | 2021-10-18
    In Godot 3.4 beta, you can also enable physical light attenuation and leave attenuation at its default value.
  • Ask HN: Resources to get started in game development?
    news.ycombinator.com | 2021-10-16
  • Godot Error: _area_enter_tree: Condition "!E" is true.
    reddit.com/r/godot | 2021-10-16
    Thanks for looking into this. So to specify (I updated the post above) this is for 3d. The console does point me to line 310 in https://github.com/godotengine/godot/blob/ffbda6ef79744b423d638ce6e80e04176af9b84d/scene/3d/area.cpp, and the code is basically identical to the 2d counterpart. I'll look into reproducing this on it's own and opening a github issue with that project. Thanks again.
  • view model turns black with a world environment
    reddit.com/r/godot | 2021-10-16
  • Is there any way to run Godot on android? Not browser version.
    reddit.com/r/godot | 2021-10-15
    You can read more here - https://github.com/godotengine/godot/pull/36776
  • Is there a way to bind mouse 4/5 to "previous script" and "next script"?
    reddit.com/r/godot | 2021-10-15
    It's already backported for 3.x (it's included since 3.4.beta6).
  • Continuous Collision Detection has been broken for nearly four and a half years
    reddit.com/r/godot | 2021-10-14
    There is a tracker for physics issues: https://github.com/godotengine/godot/issues/45334 (and 3D in another issue). Most of it (if not all) is going to be addressed before 4.0 stable. pouleyKetchoupp is the main person fixing physics right now. You could ask him about priorities on the developer chat.
    reddit.com/r/godot | 2021-10-14
    This post is a frustrated rant. I am aware that this is a known issue that's on the todo list. My concern, then, is that the absence of functioning CCD is seen as a "bug" rather than a "critical feature deficit". I don't know how many games are stuck in their development pipelines for want of voxel-based global illumination, but I feel like that number is probably substantially lower than the number of games in which a small, fast moving object is expected not to phase through thin walls.
  • Is this random input lag normal for Godot?
    reddit.com/r/godot | 2021-10-13
  • What's the best game-engine for making RPG games with Python?
    reddit.com/r/gamedev | 2021-10-13
    If you want a "proper engine" where you can use Python, as far as I know, your only option is Godot. You can use actual Python in the Godot Engine through an addon, but from what I can see, this isn't really a good solution because it breaks a lot. Your other option is to use the native GDScript, which is very Python-like. If you already know Python, you'll be up and running on GDScript within a day or two.


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godotengine/godot is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.

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