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Then what about this? https://github.com/NVIDIAGameWorks/PhysX/tree/4.1/physx
character motion being the same old animations, just done/interpolated better
the only advancement I know of which got close to be implemented in games is https://github.com/sebastianstarke/AI4Animation (I think Sebastian worked with EA or some other big company at some point) - still haven't played anything using this though
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