godot_voxel VS godot-jolt

Compare godot_voxel vs godot-jolt and see what are their differences.

godot_voxel

Voxel module for Godot Engine (by Zylann)

godot-jolt

Godot Jolt is a Godot extension that integrates the Jolt physics engine (by godot-jolt)
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godot_voxel godot-jolt
46 11
2,312 1,637
- 6.0%
9.8 9.4
2 days ago 7 days ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot_voxel

Posts with mentions or reviews of godot_voxel. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-27.

godot-jolt

Posts with mentions or reviews of godot-jolt. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-03.

What are some alternatives?

When comparing godot_voxel and godot-jolt you can also consider the following projects:

godot-destructible-terrain - Destructible terrain for the Godot engine

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

VoxelPlugin - Voxel Plugin for Unreal Engine

godot_box2d - A C++ module that integrates the Box2D library with the Godot game engine by providing nodes for standard Box2D objects.

godot-proposals - Godot Improvement Proposals (GIPs)

PhysX - NVIDIA PhysX SDK

Terraforming

gdextension - GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.2.1.

gdal - GDAL is an open source MIT licensed translator library for raster and vector geospatial data formats.

threen - Port of Godot 3's Tween to Godot 4, using GDExtension. Meant to help porting big Godot 3 projects to Godot 4.

enu - A Logo-like 3D environment, implemented in Nim

grass - GRASS GIS - free and open-source geospatial processing engine