OpenSceneGraph VS raylib

Compare OpenSceneGraph vs raylib and see what are their differences.

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OpenSceneGraph raylib
12 399
3,080 18,791
- -
0.0 9.8
29 days ago 6 days ago
C++ C
GNU General Public License v3.0 or later zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenSceneGraph

Posts with mentions or reviews of OpenSceneGraph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-01.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing OpenSceneGraph and raylib you can also consider the following projects:

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

SFML - Simple and Fast Multimedia Library

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SDL2 - SDL2 bindings to perl

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

bevy - A refreshingly simple data-driven game engine built in Rust

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

SDL - Simple Directmedia Layer